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Mindmap

Learning Styles Mind Map Austin Coffelt March 9th, 2022

Austin Coffelt Englisch

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Learning Styles Mind Map Austin Coffelt March 9th, 2022

  1. Learning by Watching Others

    • Modeling
      • DEF: Imitating a previously observed behaviour (Grison & Gazzaninga, 2019)
      • EX: Infants modeling the gestures of parents
    • Vicarious Conditioning
      • DEF: Learning the consequences of an action through someone else performing that action (Grison & Gazzaninga, 2019)
      • EX: Learning that coming in late to class will give you a detention by watching it happen to someone else
    • Observational Learning
      • DEF: Acquisition or modification of a behavior after seeing the behavior performed (Grison & Gazzaninga, 2019)
      • EX: Kids watching their parents make dinner
  2. Non-associative

    • Habituation
      • DEF: Decrease in response after repeated exposure to the same stimulus (Grison & Gazzaninga, 2019)
      • EX: You start to ignore the beep of the smoke alarm after a while because you have learned that there is no threat
    • Sensitization
      • DEF: Increase in response after repeated exposure to the same stimulus (Grison & Gazzaninga, 2019)
      • EX: When you smell something burning, you focus on it more to learn what is causing it and if you are in any danger
  3. Associative

    • Classical Conditioning
      • DEF: A learned response where a neutral object comes to create a response after being paired with a stimulus that naturally creates a response (Grison & Gazzaninga, 2019)
      • EX: Pavlov's dogs
      • Conditioned Response: Response learned after conditioning (Grison & Gazzaninga, 2019)
      • Unconditioned Response: Response that is natural before conditioning (Grison & Gazzaninga, 2019)
      • Conditioned Stimulus: Stimulus that only gets a reaction after conditioning (Grison & Gazzaninga, 2019)
      • Unconditioned Stimulus: Stimulus that gets a natural response before conditioning (Grison & Gazzaninga, 2019)
    • Operant Conditioning
      • DEF: Learning Process where an actions consequences determine the likelihood of repeating the action (Grison & Gazzaninga, 2019)
      • EX: Learning that eating spicy food makes you sick will decrease your likelihood of eating spicy food
      • Punishment: Consequences to the action are bad (Grison & Gazzaninga, 2019)
      • Reinforcement: Consequences to the action are good (Grison & Gazzaninga, 2019)
      • Positive: Adding a stimulus
      • Negative: Taking away a stimulus

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Mindmap am Learning Styles Mind Map Austin Coffelt March 9th, 2022, erstellt von Austin Coffelt am 09/03/2022.
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