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Mindmap

main

adrian lee Englisch

Inhalt der Mindmap

main

  1. Algorithm constructs

    • Modularisation
      • def check_score(score): if score >= 50: return "Pass" else: return "Fail"
    • Iteration
      • for i in range(3): print(i)
        • This code uses a loop to repeat three times and prints the numbers 0, 1, and 2.
    • Selection and condition
      • if score >= 50: print("Pass") else: print("Fail")
        • his code uses a condition to check if score is 50 or higher and displays "Pass" if it is, otherwise it displays "Fail".
    • Assigment
      • name = "Adrian" lives = 3 game_over = False
        • This code assigns the value 10 to the variable score so it can be used later in the program.
    • Sequence
      • base_price = 100 tax_rate = 0.10 total_cost = base_price + (base_price * tax_rate) print(f"The total cost is ${total_cost}")
  2. Coding Constructs

    • If Statements
      • if age < 5: price = 0.00 # Toddlers get in free print("Ticket is free for toddlers.")
    • FOR LOOPS
      • for i in range(5): # Loops from 0 to 4 print(f"Iteration {i}")
  3. Prescribed criteria

    • PC 3
      • Your story must have at least 10 different variables in total
        • Needs 10 different vairables
        • Requires a Story
        • Variable needs to related to the game
    • PC 1
      • You must have at least two choices for each input (IE. Yes | No, Left | Right, Buy | Sell)
        • Yes, no buy sell left right
        • Must at least have 2 choices
    • PC 2
      • The game needs to be easy and simple with multiple characters that can be played
        • Pharoh mummy
        • Animals i used crocdiles
        • Blacksmith
  4. Existing text based adventure games

    • Hitchhikers guide to the galaxy
      • Most characters act as flat comedic archetypes who rarely show genuine emotional development or change.
      • The books questions use clever, dry British humour to mock human bureaucracy and deep
    • Forests of Lyrica
      • The plot is highly disorganized and meanders randomly, prioritizing quick jokes over structural progression and deep character development
      • Its brilliant, dry British satire transforms deep philosophical questions into highly creative and widely memorable pop-culture comedy.
  5. Self-determined Criteria

    • different paths to be other characters
      • SD2
        • Dragons
        • Animals
  6. Ideas for story

    • Add health counter
      • For example when facing the mummy it can show its hp
    • add a path where you can be the opponent/ the antagonist = mummy, some type of animal that stops the player to beat the game

Informationen

Beschreibung
Mindmap am main, erstellt von adrian lee am 12/05/2026.
Erstellt von
adrian lee
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