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Mindmap

Spike Prime Robot

Aidan Lai Englisch

Inhalt der Mindmap

Spike Prime Robot

  1. Task requirements

    • Self-determined criteria
      • SDC
        • The robot performs consistently on repeated attempts.
        • The robot completes the challenge efficiently
    • Prescribed criteria
      • PC1
        • Robot follows a safe path to the exit without hitting obstacles.
        • Robot stays within the designated path.
      • PC2
        • Distance sensor detects obstacles in front of the robot
        • Robot responds when an obstacle is detected.
      • PC3
        • Robot continues moving after avoiding the obstacle.
        • Robot avoids detected obstacles
      • PC4
        • The robot must complete the poison ivy challenge.
  2. spike prime robots

    • Other Motors
      • Extra motors can control colour sensor or other attachments.
    • Motor
      • Motors rotate to move the robot's wheels or attachments.
    • distance sensor
      • Measures how far away an object is so the robot can react.
  3. Algorithm constructs

    • sequence
      • Start motors → move forward → stop motors.
        • Instructions are carried out in the order they are written.
    • Assignment
      • Set speed to 50%
        • Assignment gives a value to a variable or setting.
    • select and condition
      • If the distance is less than 10 cm, turn left; otherwise keep moving.
        • The robot chooses between actions based on a condition.
    • Iteration
      • Keep checking the distance sensor while the robot is moving.
        • Iteration repeats instructions until a condition changes or is met.
  4. code constructs

    • IF statement
      • If the distance sensor detects an object closer than 10 cm, stop the motors.
        • An IF statement checks a condition and only runs the code if that condition is true.
    • FOR LOOP
      • Repeat moving forward for 3 seconds five times.
        • A FOR loop repeats a set of instructions a fixed number of times.
  5. Planned response

    • Poison Ivy challenge
      • The robot must avoid hitting the box and must go around
        • Use the distance sensor to detect the poison ivy zone and change direction when the object is detected.
    • Rockfall challenge
      • The robot must detect and push the object blocking its path.
        • Use the distance sensor to detect the object. If an object is detected, push the object out of the way before continuing.

Informationen

Beschreibung
Mindmap am Spike Prime Robot, erstellt von Aidan Lai am 04/08/2026.
Erstellt von
Aidan Lai
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