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Mindmap

Super Smash Bros Algorithm

Isaac Na Englisch

Inhalt der Mindmap

Super Smash Bros Algorithm

  1. algortithm constructs

    • sequence
      • sequence is
        • for example: Jump, move joystick to enemy player, input attack.
    • Assignment
      • Assignment is
        • for example
    • Selection
      • selection aloows a program to choose between different actions instead of running instructions in order
        • for example
    • condition
      • condition is a logical test that evaluats true or false. it sets out the condition that must be true in order to for the program to move forward
        • for example
    • iteration
      • iteration is
        • for example
  2. prescribed criteria

    • 1. Develop an Algorithm using Pseudocode conventions
    • Super Smash Bros
      • o Super Smash Bros: develop an ultimate high damage finishing offensive strategy to eliminate the opponent
      • 3. Use five (5) conditions (IF, ELSEIF, ELSE) in your pseudocode
  3. chosen character moves

  4. character choices

    • Donkey kong
      • pros
      • cons
    • Mario
      • pros
      • cons
  5. super smash bros game

  6. hardware

    • screen
      • what is it
    • joycon remote
    • nintendo switch
    • SSB Game card or download

Informationen

Beschreibung
Mindmap am Super Smash Bros Algorithm, erstellt von Isaac Na am 13/10/2026.
Erstellt von
Isaac Na
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