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Mindmap

Core Knowledge

sojkajason Englisch

Inhalt der Mindmap

Core Knowledge

  1. Scale of Production

    • One off production
      • One product is fully completed before the next is started
      • Very high skill levels required
      • High labour costs
      • Small scale productions
        • Jewellery
        • Specialist furniture
        • Bespoke clothing
      • Large scale productions
        • Signage
        • Bridges
    • Batch Production
      • A few items to several thousand
      • Components can be processed together in a planned seqence
      • Examples
        • Small batches
          • Batch of aeroplanes
        • Large batches
          • pairs of training shoes
      • A wide range of products can be produced
      • Can stop and increase production run based on demand
      • Less skilled work force
      • Medium investment needed
      • Batch cannot be done 24/7
      • Would use batch production for something that doesn't require mass production
    • High Volume Production/Mass Production
      • Usually operate 24/7
    • Continuous flow
      • Production systems take in the raw material at one end of the factory, and the finished at the other
        • Example: Paper pulp - to sheets of paper
    • In Line Production
      • Systems require the product to be moved from one process to another usually using a conveyor system
      • Examples: televisions, kettles, pens, clothes hangers
      • High volume production
      • Minimal, if any, variation in product
      • Usually a very high capital investment
      • Low skilled workforce - mostly fully automatic
    • Modular/Cell Production Sysems
      • These
  2. PRODUCTION TECHNOLOGIES

    • Digital technology in designing the manufacturing processes
      • Computer
      • Graphics tablet
      • Scanner
      • Internet access
      • 2D/3D software
  3. MARKETING and other COMMERCIAL PRACTICE

    • Marketing = the identification and anticipation of customers needs and hopefully meeting those needs
    • New product development can involve
      • Investigation leading to idea/concept generation
        • through; research, consumers, employees, case studies, design cosultancies
        • Feasibility analysis
          • It is possible? Will costumers want it? Can it be manufactured to generate profit?
          • Development - modelling and mock up designs
            • Testing - working prototypes made to fully test function and safe usage
              • User trialling - Beta testing product with selected consumers. feedback generated
                • Modification - make necessary adjustments to the product
                  • Launch - possible small scale, gradual 'roll out' or full national launch of product
    • Market Research
      • Primary - Precise data, collected first hand using questionnaires,
        • Secondary - Uses available data from, reference books, government agencies. Provide info such as population trends and regional statistics
          • Can be out of date or incorrect
        • Can be costly
    • Marketing Mix (4P's)
      • PRODUCT
        • Product is examined on 3 levels
          • 1) The CORE product is the benefit of the product
            • 2) The ACTUAL product is the tangible, physical product
              • 3) The AUGMENTED product is the customer service support offered
      • PRICE
        • Price of product depends on:
          • Demand
          • Costs
          • Government taxes
          • Competition
          • Stage in the life cycle - price increases in growth and falls in decline
        • Penetration pricing = price set artificially low to gain market share
          • Price skimming - if the product has competitive edge, a high price can be set
            • Psychological pricing - charging £1.99 instead of £2
              • Predatory pricing - undercutting competitors, creating price wars
      • PROMOTION
        • Aim of promotion is to persuade them to change brand loyalty
          • Methods
            • Short term promotions such as Buy One Get One Free
              • Competitions and coupons
                • Exhibitions and trade fairs
                  • Publicity campaigns
                    • Personal selling/sales representatives
        • AIDA is used with promotion and advertising
          • draw ATTENTION, create INTEREST, generate DESIRE, invite ACTION
      • PLACE
        • Where a customer can purchase a product. It is sometimes known as the DISTRIBUTION CHANNEL
          • FOUR MAIN CHANNELS OF DISTRIBUTION:
            • Manufacturer - Consumer
              • e.g mail order, farm shops
            • Manufacture - retailer - consumer
              • e.g high street stores
            • Manufacturer - wholesaler - consumer
              • e.g furniture
            • Manufacturer - wholesaler - retailer - consumer
              • e.g medium size convenience stores
            • Functions of distribution channels include:
              • Contacting prospective buyers
              • matching the offer to the buyer's needs
              • Negotiating agreement on prices
  4. SUSTAINABILITY AND THE ENVIRONMENT

    • Carbon footprints
      • A carbon footprint is made up of two parts the PRIMARY and SECONDARY footprint
        • The PRIMARY footprint: measure our direct emission of C02 from the burning of fossil fuels, including domestic energy consumption and transportation
        • The SECONDARY footprint is a measure of the indirect C0Z emissions from the product we use
        • 6 R'S

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Beschreibung
Mindmap am Core Knowledge, erstellt von sojkajason am 07/01/2016.
Erstellt von
sojkajason
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