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Physics P1

isabellemerralls Physics GCSE Englisch

Physics P1

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Physics P1

  1. HEAT

    • Particles gain kinetic energy when heated
    • measured on an absolute scale
      • unit = joule (J)
    • TEMPERATURE
      • Measure of the average kinetic energy
        • higher temp= higher KE
      • measured in degrees celcius
      • if there's a DIFFERENCE IN TEMPERATURE between two places, then ENERGY WILL FLOW between them
  2. SPECIFIC HEAT CAPACITY

    • Tells you how much energy stuff can store
    • the amount of energy needed to raise the temperature of 1KG of a substance by 1 degrees celcius
      • ENERGY = MASS X SHC X TEMP CHANGE
    • water has SHC of 4200/J/Kg degrees celcius
    • SPECIFIC LATENT HEAT
      • SLH of melting = the amount of energy needed to melt 1Kg of material without changing its temperature
        • SLH of boiling= the energy needed to boil 1Kg of material without changing its temperature
      • ENERGY = MASS X SLH
      • HEATING
        • Solid
          • melting
            • liquid
              • boiling
                • gas
        • COOLING
          • gas
            • condensing
              • liquid
                • freezing
                  • solid
  3. CONDUCTION

    • occurs mainly in solids
      • eg- metals
        • saucepans
    • the process where vibrating particles pass on extra kinetic energy to neighbouring particles
    • eventually extra kinetic energy is spread all the way through a solid
    • CONVECTION
      • Occurs in liquids
        • and gases
      • 1. when liquid/ gas is heated the particles move faster
        • it expands
          • becomes less dense
        • 2. warmer/ less dense fluid rises above the colder/denser surroundings
          • eg- a hot air balloon
          • 3. as warm fluid rises
            • cooler fluids take its place
            • 4. end up with a circulation of fluid
      • occurs when there more energetic particles move from the hotter region to the cooler region and take their heat energy with them
      • eg- radiators
      • HEAT RADIATION
        • How we get heat from the sun
          • radiated as infrared waves
        • different from conduction and convection
          • doesn't need a medium
          • only occurs through transparent substances
            • air
            • glass
            • water
          • amount of radiation emitted or absorbed depends on the surface colour and texture
        • all objects continually emit and absorb heat radiation
          • hotter = more emitted
            • cooler = temp increase
              • matt black = good
                • smooth/ light coloured = poor
        • important in cooking
  4. SAVING ENERGY

    • Things that emit = sources
      • eg- radiators
    • things that transfer/ waste / loose = sinks
      • eg- computers
    • can insulate so the sinks drain less energy
      • costs money
        • save in the long run
    • PAYBACK TIME = INITIAL COST / ANNUAL SAVING
    • EXAMPLES
      • Loft insulation
        • fibreglass laid on floor
          • reduces convection / conduction
        • initial cost: £200 annual saving: £100 payback time: 2 years
      • hot water tank jacket
        • reduces conduction
        • initial cost: £60 annual saving: £15 payback time: 4 years
      • double glazing
        • two layers of glass with an air gap
          • reduces conduction
        • initial cost: £2400 annual saving: £80 payback time: 30 years
      • thick curtains
        • reduces convection and conduction through windows
        • initial cost: £180 annual saving: £20 payback time: 9 years
      • draught proofing
        • strips of foam/ plastic to stop hot air escaping
          • reduces convection
        • initial cost: £100 annual saving: £15 payback time: 7 years
      • cavity walls & insulation
        • two layers of bricks with a gap between them
          • reduces convection
        • initial cost: £150 annual saving: £100 payback time: 18 months
    • thermograms show when your house is leaking heat
  5. EFFICIENCY

    • Machines always waste some energy
    • less energy that is wasted = more efficient device
    • EFFICIENCY = USEFUL ENERGY OUTPUT / TOTAL ENERGY INPUT ( X 100% )
    • Sankey diagrams
      • arrow thickness = amount of energy
        • wasteful = down
          • eg-
  6. WAVES

    • Amplitude: from rest position to the crest
    • wavelength: crest to crest
    • frequency: number of complete cycle
    • WAVE SPEED= FREQUENCY X WAVELENGTH
    • Need to convert units for above equation
    • all waves can be reflected, refracted and diffracted
    • reflection of light lets us see things
      • light bounces off objects into our eyes
      • law of reflection =
        • ANGLE OF INCIDENCE = ANGLE OF REFLECTION
        • Incidence is towards mirror
          • reflection is away from mirror
        • total internal reflection depends on the critical angle
          • if the aoi is LESS than the critical angle -----> most light is refracted
            • EQUAL to-----> ray goes along surface
              • GREATER -----> no light comes out
    • DIFFRACTION
      • waves are spreading out
        • when they pass through a gap or pass an object
      • amount of diffraction depends on the size of the gap relative to the wavelength of the wave
        • narrower gap----> longer the wavelength----> more the wave spreads out
      • REFRACTION
        • Changing the speed of a wave can change its direction
        • waves travel at different speeds in substances which have different densities so when the wave crosses a boundary between two substances it changes speed
        • waves are only refracted if they meet a new medium at an angle. if they're travelling along the normal (i.e the angle of incidence is zero) they will change speed but are not refracted - they don't change direction
  7. ELECTROMAGNETIC WAVES

    • There are seven types of Electromagnetic waves
      • occur at different wavelengths
        • shorter wavelengths = higher frequency
      • all travel at the same speed through a vacuum
    • wavelength---->
      • radio waves
        • microwaves
          • infra red
            • visible light
              • ultra violet
                • x- rays
                  • gamma rays
    • --- increasing frequency and decreasing wavelength --->
    • the properties of EM waves depend on frequency and wavelength
      • as frequency of EM radiation changes its interaction with matter changes
      • higher frequency = more dangerous
    • different sorts of signals have different advantages
      • light = great --> moves fast
        • electrical = good --> carries info quickly
          • difficult to repair optical fibres
            • wireless = good --> portable
  8. communicating with light

    • can require a code
      • eg- morse code
    • can travel through optical fibres
      • carry data long distances
      • bounce waves off of the very narrow core
    • lots of advantages
      • very quick way to communicate
      • little interference
      • quick
  9. LASERS

    • produce narrow, intense beams of monochromatic light
    • a special ray of visible light
      • all waves have the same frequency and wavelength
        • makes the light monochromatic
    • have low divergence - the beam is narrow and stays like that
    • CD PLAYERS
      • Surface has billions of shallow pits and lands
        • laser is shone --->CD is reflected as spun
  10. INFARED

    • many uses around the home
      • remote controls to TV
      • mobile phones
      • security systems
    • used to monitor temperature
    • control electrical equipment
  11. RADIO WAVES

    • Good at transferring over long distances
    • don't get absorbed by the Earths atmosphere
    • no longer than 10cm

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GCSE Physics Mindmap am Physics P1, erstellt von isabellemerralls am 19/02/2016.
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