Mindmap
Data Representation
Inhalt der Mindmap
Data Representation
Images
- Bitmaps
- Image divided into a grid of pixels
- Each pixel set to a number of bits, which can contain a set number of colours
- If the pixel contains 4 bits, it can contain up to 2^^4 number of colours (16)
- Increasing the size of the image increases the size of the file as there are more pixels
- Increasing the resolution (quality) also increases file size
- Increasing the size of the image increases the size of the file as there are more pixels
- If the pixel contains 4 bits, it can contain up to 2^^4 number of colours (16)
- Each pixel set to a number of bits, which can contain a set number of colours
- The width of the picture is needed in pixels as well as the number of bits assigned to each pixel
- Image divided into a grid of pixels
- Vector Images
- These images do not have any data pixels but they are a specific set of instructions needed to reproduce the picture
- Certain elements of the picture are required to make the instructions
- Shape
- Line thickness
- FIll
- Colour Depth
- Certain elements of the picture are required to make the instructions
- Vector images build their instructions in relation to the photo's point of origin
- As the picture is only a set of instructions, resizing the photo does not affect the resolution of the picture
- Therefore file size is small
- As the picture is only a set of instructions, resizing the photo does not affect the resolution of the picture
- These images do not have any data pixels but they are a specific set of instructions needed to reproduce the picture
- Bitmaps
Metadata
- Known as "data about data"
- vector images need metadata
- Known as "data about data"
Number systems
- Binary
- Base 2 counting system, where only the numbers 0 or 1 are used
- Computers read data in binary
- Base 2 counting system, where only the numbers 0 or 1 are used
- Denary
- Base 10 counting system where the numbers 0 to 9 are used
- Humans use denary to count
- Base 10 counting system where the numbers 0 to 9 are used
- Hexadecimal
- Base 16 counting system where the numbers 0 to 9 are used, and the letters A, B, C, D, E, F are used to represent the numbers 10, 11, 12 ,13 ,14 15 respectively
- Binary
Units of Information
- Bit
- Nybble
- Byte
- Kilobyte
- Megabyte
- Gigabyte
- Terabyte
- Petabyte
- Exabyte
- Yottabyte
- Zettabyte
- Yottabyte
- Exabyte
- Petabyte
- Terabyte
- Gigabyte
- Megabyte
- Kilobyte
- Byte
- Nybble
- Bit
Sound
- Sound waves are analogue, so they must be converted to digital information for computers
- This is done by sampling the wave and storing a digital representation of the sound
- Sampling frequency is how often a sound wave is sampled
- Increasing sample frequency produces a better quality of sound but increases file size
- Sample rate determines how many different tones can be represented
- High sample rate means more tones can be represented
- Sampling frequency is how often a sound wave is sampled
- This is done by sampling the wave and storing a digital representation of the sound
- Sound waves are analogue, so they must be converted to digital information for computers
Informationen
- Beschreibung
- Cambridge IGCSE Computing Mindmap am Data Representation, erstellt von zeligho9 am 09/01/2014.
- Erstellt von
- zeligho9
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