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Kaliyah Morris Englisch 16 Karten

Karten in diesem Stapel (16)

  1. 1ALGORITHMA precise sequence of instructions for processes that can be exeuted by a computer
  2. 2High Level Programming LanguageA programming language with many
    commands and features designed to make common tasks easier to program.
    Any high level functionality is encapsulated as combinations of low level
    commands.
  3. 3Low Level ProgrammingA programming language that captures
    only the most primitive operations available to a machine. Anything that a
    computer can do can be represented with combinations of low level commands.
  4. 4IterateTo repeat in order to achieve, or get closer to, a desired goal.
  5. 5SelectionA generic term for a type of programming statement (usually an if-
    statement) that uses a Boolean condition to determine, or select, whether or not
    to run a certain block of statements.
  6. 6SequencingPutting commands in correct order so computers can read the
    commands.
  7. 7AbstractionA simplified representation of something more complex.
    Abstractions allow you to hide details to help you manage complexity, focus on
    relevant concepts, and reason about problems at a higher level.
  8. 8FunctionA named group of programming instructions. Functions are reusable
    abstractions that reduce the complexity of writing and maintaining programs.
  9. 9Top Down DesignA problem solving approach (also known as stepwise design)
    in which you break down a system to gain insight into the sub-systems that make
    it up.
  10. 10APIA collection of commands made available to a programmer
  11. 11DocumentationA description of the behavior of a command, function, library,
    API, etc.
  12. 12HexadecimalA base-16 number system that uses sixteen distinct symbols 0-9
    and A-F to represent numbers from 0 to 15.
  13. 13LibraryA collection of commands / functions, typically with a shared purpose
  14. 14ParameterAn extra piece of information passed to a function to customize it for
    a specific need
  15. 15For LoopLoops that have a predetermined beginning, end, and increment (step
    interval).
  16. 16LoopThe action of doing something over and over again.

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Beschreibung
Karteikarten am Ohne Titel, erstellt von Kaliyah Morris am 18/10/2019.
Erstellt von
Kaliyah Morris · Okt 2019
Aktualisiert
18 Okt 2019
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