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Chapter 5 Keywords

Elizabeth Rapp Keyword Vocab GRE Inglés 41 fichas

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  1. 1Affiliative BehaviorsSocial interactions that reinforce bonds within the group
  2. 2AggressionUnwanted behavior with particular risk to life of animal
  3. 3AntecedentStimuli that precedes unwanted behavior
  4. 4AnxietyA psychological behavioral state induced in animals by a threat to well-being or survival, either actual or potential
  5. 5Backward Conditioning/ DistractionUnconditioned stimulus is consistently presented before a neutral stimulus
  6. 6BehaviorWhat an animal does
  7. 7Body LanguagePrimary language of animals
  8. 8Classical ConditioningLearner associates previously meaningless stimuli with one that evokes a response
  9. 9ConsequenceFollows behavior and drives future behavioral decisions
  10. 10Considerate ApproachSetting up environment and interaction to be sensitive to the needs of the patient
  11. 11ConspecificMember of the same species
  12. 12Counter ConditioningInterventional technique to replace an existing conditioned response
  13. 13Delay ConditioningTouch, Food, then Stop
  14. 14DesensitizationGradually introducing a stimulus to a learner such that the learner does not respond
  15. 15DiagnosisCan only be made by veterinarian, not vet tech
  16. 16Distraction/Backward ConditioningUnconditioned stimulus is consistently presented before a neutral stimulus
  17. 17Emotional Medical RecordRecord including patient's preferred distractions, best workable location, provider preference, and specific handling notes
  18. 18F.A.SFear
    Anxiety
    Stress
  19. 19Fear - Related AggressionAggressive behaviors due to patient's fear
  20. 20Fear FreeCertification program that provides in depth instruction on how to interact with animals
  21. 21Gentle ControlUse of distraction, stabilization, animal gently kept in place, safely preventing harm, and having plans to stop if necessary
  22. 22GregariousAnimals that live in groups of their own species
  23. 23HabituationLearner's response to the same stimulus decreasing in intensity over time
  24. 24Negative PunismentRemoval of something to decrease likelihood of behavior
  25. 25Negative ReinforcementRemoval of something to increase likelihood of behavior
  26. 26Operant ConditioningInstrumental conditioning, consequences drive future behavior
  27. 27Play - related aggressionaggressive forms of behavior during play. Ex: Chasing, barking, biting, scratching
  28. 28PheromonesChemical substance produced and released into environment
  29. 29Positive PunishmentAdding something to decrease likelihood of behavior (never recommended)
  30. 30Positive ReinforcementAdding something to increase the likelihood of behavior (most recommended)
  31. 31PunismentSomething the animal perceives as bad. Decreases future frequency, intensity, or duration.
  32. 32ReinforcementAnything that the animal perceives as good. Increases future frequency, intensity, or duration.
  33. 33Repetitive BehaviorDisplacement/Redirection behavior due to inability to do true behavior.
  34. 34SensitizationAnimal develops stronger response over time to same stimulus
  35. 35Simultaneous ConditioningTouch and Food at the same time
  36. 36SocializationBehavior modifications, training
  37. 37StressAdaptive behavior used to keep animal save. Enhances memory consolidation and decreases memory retrieval.
  38. 38Trace ConditioningTouch. Stop. Food. Stop.
  39. 39Unwanted BehaviorsUnwanted elimination, Destructive behavior, aggression
  40. 40Unwanted eliminationurinating and/or defecation in unwanted places or unwanted times
  41. 41Vet Tech SpecialistsTechnicians that have completed advanced CE and have demonstrated extensive knowledge and skill by passing a stringent professional exam

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Animal Behavior
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Elizabeth Rapp
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