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Mapa mental

POO

Pedro Renan Viana Portugués

Contenido del mapa

POO

  1. Object Oriented Programming

    • Development pattern to carry out a program in any context
  2. Concepts

    • Object
      • Material or abstract thing that can be perceived by the senses and described through its characteristics, behavior and current state
      • Instance (creation) of a class. Every object has attributes, methods and its current state.
    • Class
      • Defines the common attributes and methods that will be shared by an object.
  3. Abstraction

    • Allows you to identify the characteristics and behavior of an object
  4. Encapsulation

    • It allows to hide independent parts of the code, making the created classes more efficient.
  5. Heritage

    • It allows to base a new class on the definition of another previously existing class, inheriting attributes and methods.
  6. Polymorphism

    • Allows the same name or thing to represent multiple behaviors

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Mapa Mental sobre POO, creado por Pedro Renan Viana el 08/12/2020.
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