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Mapa mental

Up to It

James Vermeer Inglés

Contenido del mapa

Up to It

  1. Player

    • Physics Based Snake with multiple segments
    • When the player eats food they grow, becoming longer and longer, being able to travers harder and harder areas
    • When the player reaches the end of the game they receive a jetpack strapped to their head
      • If the player flies to far from the structure their jetpack starts to flash and eventually fall off, the player then falls to the start of the game, and the entire game is reset
  2. Level Design

    • Giant Upwards Geometry Structure as the whole map
    • Mushroom Layer with lots of flying creatures located at the cloud layer, with the clouds obscuring the sun, making it dark with out a light
    • Midway on the structure is a waste water disposal area, which is an coastal themed area, due to the abundance of salt in the waste.
  3. Creatures

    • Fluffs can be grabbed and manipulated to move in different directions by the player swinging their tail.
    • Clam Danglers live on ceilings cemented in place, with their tongue hanging down, but are very picky with what they eat, and will spit out the player if eaten. Their tongue can be grabbed and swung off of, but it will eat the player and spit them into the pit that they often live over.
  4. Plants

Información

Descripción
Mapa Mental sobre Up to It, creado por James Vermeer el 17/07/2023.
Creado por
James Vermeer
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1
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