Mapa mental
Clicker Games
Contenido del mapa
Clicker Games
Impacts
- Social
- Competition between one another
- friend groups
- Competition between one another
- Personal
- Entertainment
- has fun playing the game
- Time consumption
- hours of time in the game
- Entertainment
- Economic
- Ways to spend money in game
- Introduction into investing
- Social
User Problem
- User Persona
- User Persona 1
- Wants
- Different Output
- Has achievements
- Christmas related / Santa related
- Aesthetic GUI and buttons
- Needs
- A clicker game that is idle related
- Details
- Age
- 17
- Education
- High School
- Occupation
- Unemployed
- Interests
- Christmas and Candy
- Age
- Frustrations
- Very limited idle
- Doesn't have the aesthetic he enjoys
- Wants
- User Persona 1
- User Persona
Developer Problem
- User interface
- Features
- Avatar Selection
- Dark mode
- Usability Principles
- Utility
- provides features needed
- Safety
- There is a saving mechanic
- Effectiveness
- It is effective to be a game
- Learnability
- Easy to learn
- Accessability
- easy to access
- Utility
- User interface components
- Links
- between pages
- Images
- changing images
- Drop down menu
- different styles
- Buttons
- regular buttons
- buttons that don't change
- buttons with images
- score
- updates
- Links
- Features
- Data
- Required Data
- Score
- interger
- Auto clicker
- integer
- Click
- integer
- Score
- Required Data
- Coding Environment
- Key Algorithms
- Auto click function
- This function is used for the purpose of increasing the amount of clicks per second idling without having to actually click.
- Increase click function
- This increases the click per second function so every click you click it adds more for every click.
- Auto click function
- Auto click function
- Tkinter
- buttons
- images
- labels
- windows
- Thonny
- shell
- coding window
- assistant
- Tkinter
- Key Algorithms
- User interface
Task requirements
- Existing Solutions
- cookie clicker
- cookie clicker
- Pros
- Simple readable gui
- multiple upgrades
- appearing images
- Cons
- gets repettive
- Boring
- time sink
- Pros
- constraints and limitations
- time
- not enough time
- coding environment
- It is school based so might not be enough time to fully finish code if it is too complex.
- skills
- Might not have enough code
- time
- Prescribed criteria
- Your game must have a minimum of 5 different Auto Clicker Upgrades (The exemplar has 1)
- All of those upgrades must have an auto click function
- There must be 5 click upgrades
- Must use the exemplars first upgrade
- The game must have different click upgrades
- Your game must implement an Achievement System. (Ie. When a player reaches a certain modifier amount/score/etc output an Achievement)
- There must be an achievement system with in the code
- When the player reaches a certain level it must display this information to them
- When the achievement comes up the store is where it is displayed
- This achievement system has to be visualised to the player
- The achievement must be relevant to amount of money or clicks
- Your game must have a unique aesthetic that aligns with the context of your clicker game
- The game must have an aesthetic that links with the clicker game
- The game must have an aesthetic related to candy
- The aesthetic must be unique
- The aesthetic must look good.
- The game must have an aesthetic related to Santa and presents
- Your game must have a minimum of 5 different Auto Clicker Upgrades (The exemplar has 1)
- Self determined criteria
- Your game must have the ability to change and add a name of the player
- Must be able to edit the name
- Has to have the able to see the displayed name
- Only allows for a name that is less than 20 characters
- It must allow special symbols and numbers
- Must be able to create a name
- Your game must have different images/cookies
- Your game must have different images/cookies
- It has to work still if the image changes
- It must change based on amount of clicks
- Has to be fluent and not janky (fast)
- Your game must have the ability to change and add a name of the player
- Existing Solutions
Información
- Descripción
- Mapa Mental sobre Clicker Games, creado por Murray McGregor el 14/02/2024.
- Creado por
- Murray McGregor · feb 2024
- Actualizado
- 14 mar 2024
- Visitas
- 1
- Valoración