Mapa mental
My Clicker Game
Contenido del mapa
My Clicker Game
Game name and Context
- Diamond Clicker
- Controls/Inputs
- The main control will be the cursor, as everything in this game is determined by buttons.
- The main input in this game will be clicking buttons to purchase upgrades, view achievements and earn more diamonds.
- There is no end to the game.
- Controls/Inputs
- User Persona
- Andrew Chao is a 24 year old software engineer intern and is in university. He is interested in Minecraft, Cookie Clicker, and the gym. Andrew has gotten bored of Cookie Clicker, yet he can't find a game online which suits his interests.
- My game called the Diamond Clicker will be based on the video game Minecraft. In this clicker game, you will work to mine diamonds that contribute towards your score. With these diamonds, you are able to buy fortune enchantments (click modifiers) and auto clicker upgrades of differing levels. You can also earn achievements for certain aspects of the game, which you can view in a gallery.
- Andrew is too busy to code his own game.
- He does not like complex or cluttered games.
- He wants the game to be about Minecraft.
- He likes the colours red, green and blue.
- Andrew Chao is a 24 year old software engineer intern and is in university. He is interested in Minecraft, Cookie Clicker, and the gym. Andrew has gotten bored of Cookie Clicker, yet he can't find a game online which suits his interests.
- Diamond Clicker
Aesthetics
- Images
- Minecraft Diamond
- This image will be the main button, which, when clicked, grants the user more diamonds.
- Theme Toggle Image
- This image will be the button to toggle the theme between dark and light.
- Real Diamond
- This image will be the button to purchase the diamond frenzy.
- Minecraft Diamond
- Colours
- Red
- This colour will be for the border and labels which display headings/titles.
- Green
- This colour will be for the buttons to purchase click modifier upgrades.
- Blue
- This colour will be for the buttons to purchase auto clicker upgrades.
- White
- This colour will be for the text inside all the buttons, and the background when the theme is toggled to light.
- Dark Blue
- This colour will be for the background while the theme is toggled to dark.
- Purple
- This colour will be for the button to view the achievements gallery.
- Black
- This colour will be for all the description labels whilst the theme is toggled to light.
- Red
- Shapes
- Rectangles
- This will be the shape of the buttons and borders.
- Rectangles
- Images
Game Features
- Auto Clickers
- Villagers
- This feature will add 1 to the total auto clicker on every purchase. The initial cost is 10, and this doubles.
- Creepers
- This feature will add 4 to the total auto clicker on every purchase. The initial cost is 35, and this doubles.
- Withers
- This feature will add 64 to the total auto clicker on every purchase. The initial cost is 325, and this doubles.
- Wardens
- This feature will add 16 to the total auto clicker on every purchase. The initial cost is 75, and this doubles.
- Ender Dragons
- This feature will add 256 to the total auto clicker on every purchase. The initial cost is 1000, and this doubles.
- Villagers
- Click Modifier Upgrades
- Fortune Enchantment
- This feature will add 1 to the click modifier on every purchase with no limit. The initial cost is 10, and this cost doubles.
- Tool Material Upgrade
- This feature will double the click modifier for every purchase. The initial cost is 300, and this cost triples. There is a limited number of these tool upgrades.
- Fortune Enchantment
- Miscellaneous
- Achievements
- This feature will have certain milestones which can be achieved by the player. These milestones will be recorded for the player to view.
- Toggle Theme
- This feature will be a button which switches the colour theme of the game. It will switch the background between dark blue and white.
- Diamond Frenzy
- This feature will multiply the total click modifier temporarily for 10 seconds. After this time, it will go back to normal, and the button will go from disabled to abled.
- Achievements
- Auto Clickers
Game Mechanics
- Side Mechanics
- DPS
- This label will count how many diamonds the player earns every second, and display it (diamonds per second = dps).
- Reload Button
- This button will close and re-open the achievements gallery, to update it with any new achievements earned.
- DPS
- Main Mechanics
- Auto Clickers
- Every second, the amount held by the overall auto clicker variable will add to the score. This amount increases with purchases of auto clicker upgrades.
- Achievement Pop-Up
- When an achievement is earned, a message box will pop up on the players screen displaying the achievement.
- Auto Clickers
- Side Mechanics
General Pros/Cons
- Diamond Clicker
- Pros: Satisfying, has a light and dark mode, simple to play, not complex
- Cons: No end goal, could get repetitive easily, does not save progress, no challenge factor
- Cookie Clicker
- Pros: Lots of content for engagement, offline progression, humorous, prestige system (replayability)
- Cons: game slows down late-game, can be overwhelming for new players, lacks a true ending, requires long term commitment
- Diamond Clicker
Python
- tKinter
- Labels
- The labels will be used for upgrade and auto clicker descriptions, titles and sub titles.
- Windows/Frames
- The main game will be a window, and this window will contain 3 frames which will hold the elements of the game.
- Message Box
- A message box will pop up when an achievement is earned.
- Buttons
- Buttons will be used in combination with images, and with text.
- Labels
- Code
- Functions
- Functions will be one of the main concepts in the code. They will be used to define what happens when certain buttons are pressed.
- Arrays/Variables
- Arrays will be used to hold achievement milestones for example. Variables will be used for auto clicker information.
- If/else/elif
- These will be used to check conditions in the game (for example if the player has enough money to buy something).
- Functions
- tKinter
Información
- Descripción
- Mapa Mental sobre My Clicker Game, creado por Rudra TIWARI el 30/01/2025.
- Creado por
- Rudra TIWARI
- Visitas
- 0
- Valoración