Mapa mental
CHAPTER 1 : GRAPHICAL USER INTERFACE
Contenido del mapa
CHAPTER 1 : GRAPHICAL USER INTERFACE
AWT
- = Abstract Window Toolkit
- package (java8) contain GUI
- native UI
- lebih untuk create graphic
- SWING & AWT cannot mix together
- Java.AWT package
- TextField
- Label
- TextArea
- RadioButton
- List
- Checkbox
- Choice
FEATURES of AWT
- PLATFORM - dependent (display ikut view OS)
- HEAVYWEIGHT
CREATE FRAME
- Instantiating frame class
- Frame fm = new Frame();
- <class> <object> = new <constructor> ();
- Extending frame class
- import.java.awt.*;
- public class TestAWT extends Frame
- extends for class bias
- Instantiating frame class
AWT Hierarchy
- PANEL
- untuk organize
- simplest container
- susun ikut category (divide)
- dalam PANEL boleh ada PANEL LAIN
- takde title bar & menu bar
- CONTAINER
- masuk dalam button, textfield
- kena susun dulu (labelkan)
- extend container : FRAME, DIALOG, PANEL
- APPLET
- untuk animation, sound & video
- small apps perform specific task = plug in
- WINDOW
- Top level window
- takde border & menubar boleh guna frame je
- FRAME
- Top level window (title & border)
- create using Frame window
- boleh move & resize
- FlowLayout
- PANEL
Información
- Descripción
- Mapa Mental sobre CHAPTER 1 : GRAPHICAL USER INTERFACE, creado por Nur Shazwani el 26/12/2018.
- Creado por
- Nur Shazwani
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- 2
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