¡GoConqr estrena diseño! Cuéntanos qué te parece.

Mapa mental

2.1 game elements

Declan Fletcher Inglés

Contenido del mapa

2.1 game elements

  1. navigation

    • 'Menus' are very popular navigation method. A 'Menu' may be made of graphical images such as the ones you see on the left. Another form of navigation is the text 'hyperlink' often embedded in the main text but coloured differently.
  2. scoring

    • games have a way of keeping score by either logging each win or by other mini acievmetns ie scoring a goal. the scores are either presented at the end of the game or will br presented throughout the game
  3. movement

    • every game can track movment that you make . it will responed to this by making your chracter ract to this. the game can also log any activity you do while on the game
  4. levels

    • game can have doffernt levels which you progress though where you have to complete the level before you progress. they can also have differnt levels of difficutly that you can choose
  5. enemies

    • enemies can either be online players on a opposite team or can be controlled by the game
  6. coveying infomation

    • games can convey infomation to the player to give hints if stuck on a level, highlight pathways or
  7. sound

    • sound can be used in game to give vioce overs so the player can have context or can be used to get the okayer tiips or advice .
  8. interaction/controls

    • controlss can be chabge to suit the player to make the expericen more comftable for tha player.

Información

Descripción
Mapa Mental sobre 2.1 game elements, creado por Declan Fletcher el 13/10/2019.
Creado por
Declan Fletcher
Visitas
1
Valoración

Escríbenos

¿Sobre qué es tu mensaje?

¿Qué te parece el nuevo diseño?

¿Te gusta?