Mapa mental
Final Mindmap: Job Performance & Commitment
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Final Mindmap: Job Performance & Commitment
Application 1
- • Counterproductive Behavior: employee behavior intentionally hinders organizational goal accomplishment
- o Production Deviance = wasting resources and substance abuse o Property Deviance = sabotage & theft o Political Deviance = gossiping & incivility o Personal Aggression = harassment & abuse
- • Creative Tasks: develop ideas or physical outcomes • Adaptive Tasks: responses to task demands that are novel, unusual or unpredictable • Routine Tasks: well-known responses that occur in a normal predictable way
- • Organizational Citizenship Behavior: voluntary activities that may not be rewarded but contribute to the organization by improving the quality of the work environment
- o Organizational: voice, civic virtue, boosterism (representing positively out in public) o Interpersonal: helping, courtesy, sportsmanship
- • Counterproductive Behavior: employee behavior intentionally hinders organizational goal accomplishment
Application 2
- • Normative Commitment: because of a feeling of obligation (ought) • Continuance Commitment: because of an awareness of the costs associated with leaving (need) • Affective Commitment: because of an emotional attachment to or involvement in that organization (want)
- • Individual Organizational Factors: factors that impact your behavior are all based on your genitive mechanisms o Personalty: o Value: o Emotions: o Attitude:
Application 3
- • Example chart showed counterproductive behaviors are showing greatest job satisfaction; lower organizational citizenship behavior the higher job satisfaction
- • Value Precept Theory: dissatisfaction = (value(want)-Value(have))* Value(importance) o Applies to: pay, promotion, supervision, coworker, overall work satisfaction o Supervision, coworker and work itself are more impactful to overall satisfaction
- • Affect Events Theory: certain events trigger distinct emotions throughout work day o Work Environment Work Events & Personal Dispositions Emotional Reactions
- • Moods & Emotions: moods = lingering feelings with unknown causes) o Emotional intelligence = perceiving, understanding and managing and using emotions o Regulation = regulating behavior based on emotions employee is experiencing o Emotional Labor = an employee’s expression of organizationally desired emotions during interpersonal transactions at work Emotional dissonance = occurs when employees have to project one emotion while simultaneously feeling another
- • Job Characteristics Model: Jos are more enjoyable when work is challenging and fulfilling o 5 core job characteristics satisfaction with the work itself Variety & Identity & Significance (meaningfulness of work) & Autonomy (responsibility for outcomes) & Feedback (knowledge of results)
- • Top 5 factors determining job satisfaction = salary, quality of work, environment, flexibility to work outside of the office, relationship with manager, being able to determine how work gets done
Application 4
- • Hindrance Stressors: o Work: Role Conflict, Role Ambiguity, Role Overload, Daily hassles o Non-work: work-family conflict, negative life events, financial uncertainty o Weak negative relationship with job performance o Strong negative relationship with organizational commitment (higher hindrance stressors correlate with low affective and normative commitment)
- • Challenge Stressors o Work: time pressure, work complexity, work responsibility o Non-work: family time, demands, personal development, positive life events
- • Coping Mechanisms:
- o Behavioral Methods Problem focused: working harder, seeking assistance, acquiring additional resources Emotion-focused: engaging in alternative activities, seeking support, venting anger
- o Cognitive Methods Problem focused: strategizing, self-motivation, changing priorities Emotion focused: avoiding, distancing and ignoring, looking for the positive in the negative reappraising
Application 5
- • Team Effectiveness Model: o Organizational and Team Environment (rewards, communication, org. structure, org. leadership, physical space Team Design (task characteristics, team size, team composition // Team Processes (team development, team norms, team cohesiveness, team trust) Team Effectiveness (accomplish tasks, satisfy member needs, maintain team survival
Application 6
- • Neural Networks
- o Default network activates: when people are awake but not focused on external stimuli or any specific goal Controls: introspective thought and the ability to envision the past, future or alternative realities Creative thinking and breakthrough innovation
- o Reward Network Activates: in response to stimuli that induce enjoyment such as food and water, money and praise Controls: perceptions of pleasure and displeasure Motivation and incentives
- o Affect Network Activates: when people experience emotions Controls: automatic and endocrine responses that the brain interprets as feelings Hunches and gut instincts and the role that emotions play in decision making
- o Control Network Activates: when people weigh long term consequences, check their impulses, and selectively focus their attention Controls: people’s ability to align their behavior with their goals The benefits and risks of multitasking and how to set and manage priorities
- • Neural Networks
Application 7
- • House Path-Goal Theory: a contingency model of leadership proposing that effective leaders can motivate subordinated to achieve goals by: identifying the outcomes that subordinates for high performance and attainment of work goals, clarifying the paths leading to the attainment of work goals
- o Directive Behavior: setting foals, assigning tasks, showing subordinates how to complete tasks and taking concrete steps to improve performance
- o Supportive Behavior: expressing concern for subordinates and looking out for their best interests
- o Participative Behavior: give subordinates a say in matters and decisions that affect them
- o Achievement-oriented behavior: setting challenging goals, expecting that they be met, and believing in subordinates’ capabilities
- • Feidler’s Theory: relationship-oriented style leaders = concerned with developing good relations with their subordinates and to be liked by them; task-oriented style leaders = whose primary concern is to ensure that subordinates perform at a high level so the job gets done
- • Sources of Power: o Legitimate: your position within an organization o Reward: anyone who has the power to give you reward o Coercive: negative source of power/pushing someone to do something o Expert: someone with expertise in that area o Referent: the only source of power that doesn’t come from the individual – it comes from the subordinates
- • Types of Leadership:
- o Transactional leader = leadership that motivates subordinates by rewarding them for high performance and reprimanding them for low performance
- o Servant leader = a leader who has a strong desire to serve and work for the benefit of others
- o Transformational = makes subordinates aware of importance of their jobs for the organization and necessity for them to perform these jobs as best so the organization can attain its goals
- o Charismatic Leader = an enthusiastic, self-confident transformational leader able to clearly communicate his vision of how good things could be
- o Trait Based Leaders = leaders who are believed to be in the position of leadership because of the traits they possess-intelligence, skill, capability, dominance, tolerance of stress o Behavioral Model = leaders are seen as providers of consideration or initiation of structure o Contingency Model = leaders are seen as individuals who need to change their behaviors based on the interplay between what the manager is like, what he does and the situation
- • House Path-Goal Theory: a contingency model of leadership proposing that effective leaders can motivate subordinated to achieve goals by: identifying the outcomes that subordinates for high performance and attainment of work goals, clarifying the paths leading to the attainment of work goals
Application 8
- • Best conflict handing technique
- o High assertiveness and low cooperativeness forcing (competing – win/lose): best when you have a deep conviction about your position, quick resolution required, other party would take advantage of cooperation, problems: relationship conflict, long term relations
- o Low assertiveness and low cooperativeness avoiding (lose/lose): best when conflict is emotionally charged, conflict resolution cost is higher than benefits, doesn’t resolve conflict, frustration
- o High assertiveness and high cooperativeness problem solving (collaborating – win/win): best when interests are not perfectly opposing, parties have trust/openness, issues are complex, other party may use information to its advantage
- o Low assertiveness and high cooperativeness yielding (accommodating – lose/win): best when other party has much more power, issue is much less important to you than other party, value/logic of your position is imperfect, increases other’s expectations, imperfect solution
- o Compromising – in the middle – best when parties have equal power, quick solution is required, parties lack trust/openness, sub optimal solution when mutual gains are possible
- • Sources of conflict o Status inconsistencies, incompatible goals and time horizons, overlapping authority, task interdependence, scarce resources, incompatible evaluation or reward system, differentiation, interdependence, ambiguous rules, scarce resources, communication problems
- • Best influence tactics o Silent authority, exchange, assertiveness, ingratiation, persuasion, upward appeal, coalition formation, information control
- • 3rd party intervention o High level of process control and low level of outcome control – mediation o High level of process control and high level of outcome control – inquisition o Low level of process control and high level of outcome control – arbitration
- • Types of Conflicts o Task conflict – relates to the content and goals of the work o Relationship conflict – focuses on interpersonal relationships o Process Conflict – about how the work gets done
- • Loci of Conflict o Dyadic – between 2 people o Intragroup conflict – within a group or team o Intergroup conflict – between groups or teams
- • Best conflict handing technique
Application 9
- • Strategies
- o 3 dimensional model: stable or dynamic; simple or complex; abundant or scarce
- o Innovation Organic structural option – loose structure, low specialization, low formalization decentralized
- o Cost Minimization Mechanistic structural option – extensive work specialization, high formalization, high centralization
- o Imitation Mechanistic and organic structural option – mix of loose with tight properties; tight controls over current activities and looser controls for new undertakings
- Structural
- o Mechanistic High specialization, rigid departmentalization, clear chain or command, narrow spans of control, centralization, high formalization
- o Organic Cross-functional teams, cross-hierarchical teams, free flow of information, wide spans of control, decentralization, low formalization
- Restructure
- o Work Specialization o Departmentalization o Chain of Command – how many in hierarchy- tall or flat o Span of Control – how many people report to you o Centralization – full control or work independently o Formalization – rules/guidelines
- • Strategies
Application 10
- • Family Clan = empowerment, team building, employee involvement, human resources development, open communication
- • Adhocracy = surprise and delight, create new standards, anticipate needs, continuous improvement, creative solution finding
- • Hierarchical = error detection, measurement, process control, systematic problem solving, applying quality tools
- • Market = measuring customer preferences, improving productivity, creating partnerships, enhancing competitiveness, involving customer and supplies
- • Networked: high sociability, low solidarity • Mercenary: low sociability, high solidarity • Fragmented: low sociability, low solidarity • Communal: high sociability, high solidarity
Other Important Connections to Job Performance & Organizational Commitment
- Motivation has a strong positive effect on Job Performance.
- Equity has a moderate positive effect on Organizational Commitment.
- Trust has a moderate positive effect on Job Performance
- Trust has a strong positive effect on Organizational Commitment
- Learning has a moderate positive effect on Job Performance.
- Learning has a weak positive effect on Organizational Commitment.
- Conscientousness has a moderate positive effect on Performance.
- Conscientousness has a moderate positive effect on Commitment.
- Cognitive ability has a strong positive effect on Task Performance.
- Cognitive ability has no effect on affective commitment, continuance commitment, or normative commitment.
Información
- Descripción
- Mapa Mental sobre Final Mindmap: Job Performance & Commitment, creado por arigoli el 09/05/2016.
- Creado por
- arigoli
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