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Interaction Design - created from Mind Map

amiraya Inglés 1 página

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Pros And Cons

Aims

What?

GOOD VS POOR

Forms of Guidance

UXP and Usability Relationship

Process

How it relates to HCI

Influencing Concepts

Pros

Cons

User Centered Design

Low Support Costs

Improved Product Reception

Inherently Iterative Designs

Low focus on functionality over form

Extra work might need to be done to accomodate Designs

May have to rework the product frequently

interactive and effective products

Users' perspectives

Pleasurable to Use

Effective

Easy to Use

designing interactive products to support the way people communicate and interact in their everyday and working lives

Intuitive UI

Natural

Learnable

Pattern

Flow

Is consistent with how we would use the system if it were novel to us

Easy

Little novelty or learning cost to the interactions

Expected

Behaviour results align with those that have been seen before

Assumes previous interactions with similar systems

Engaging

Deliberate Practice

Small amounts of novelty to keep interest

Feedback - interaction cycles between the user and system

Good Design

Poor Design

Taking into account what people are good and bad at

Considering what might help people with the way they currently do things

Thinking through what might provide quality user experiences

Listening to what people want and getting them involved in the design

Using tried and tested user-based techniques during the design process

Irritating

Confusing

Inefficient

Not obvious

Visibility

Findablity

Feedback

Constraints

Consistency

Affordability

User Experience

Usability

Relationship - maintain those usability aspects, and get feedback from user based on the aspects

­ How do people feel about it when looking at it or using the product?

Utility, safety, efficiency, memorability, effectiveness, learnability

What?

Why User-centred approach?

Who?

establish requirements

design alternatives

prototypie

evaluate

repeat as needed based on feedback!

Functional

Aesthetic

Technical

Quickly put together models for testing interaction concept

Does it function as needed

Does the user enjoy interacting with the system

Could the effectiveness of the system be improved

Form is as important as function

User doesn't care/need to know about the inner workings of the system

Accessibility

Results are most important thing to the user

Systems can be changed without effecting the user

Doesn't overload the user with unnecessary information

Should be usable by as wide an audience as possible

Don't want to have to remake entire modules so different user groups can use the system

Maximizes audience

Reduces support cost

Disabilities

Cultures

Previous experience

Designers

Artists

Engineers

Programmers

Psycologists

Sociologists

Marketing

all of them are working to make human life becomes easier to interact with products

Users

Design

The way to interact

Computer

How people react to events

How the product influences people's emotions

Expectations

How people react & interact with each other

Create engaging user experiences

Aesthetics

Desirability

Previous experience

Consistency within the system

How a product behaves

How do people feel about the product

Buttons

Typing

Swiping

Speaking

Gestures

How the user can interact with the computer

How the user wants to interact

How the user is intended to interact

Información

Descripción
Apunte sobre Interaction Design - created from Mind Map, creado por amiraya el 04/02/2016.
Creado por
amiraya · feb 2016
Actualizado
19 feb 2016
Visitas
1
Historial
  • Creado por amiraya · 4 feb 2016
  • Copiado por amiraya · 4 feb 2016
  • Copiado a Apunte por amiraya · 4 feb 2016
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