Fichas
computing glossary
Fichas del conjunto (35)
- 1abstractionthe process of operating and filtering out ideas and specific details that are not needed in order to con concentrate on those that are needed.
- 2algorithma sequence of logical instruction for carrying out a task in computing. algorithms are needed to design computer programs.
- 3binary searcha faster method
of searching, in which the data being searched is halved with every step - 4bubble sorta sorting algorithms that repeatedly passes though a list to be sound, comparing and swapping items that are in the wrong order
- 5bucket sorta sorting algorithm m that separate data into different collection called buckets which are filled with data and then sorted
- 6computational thinkinga problem solving method using computer science Technics were possible solutions are developed and presented in away that is understandable by humans and computers.
- 7conditionin computing, this is a statement or sum that is ever true or false. a computation depends on whether a condition equates to true or false.
- 8counterdevice which stores (and / or displays) the number of times a particular event or process has occurred.
- 9criteriaa set of rules or condition that must be met. often using searches
- 10dataunit of information. in computing there can be different data types including integers, characters, and Boolean. data is often acted on by instructions.
- 11data typethe format in which a variable or constant holds data such as integer or string.
- 12databasea system designed to store data in an organised way making it easier to search for the information that you need.
- 13decompositionthe breaking down of the system in to smaller parts that easier to understand, program and maintain.
- 14design criteriaprinciples and standard that designers should meat in designing a system.
- 15flowcharta digraph that shows a processed a box that representing a steps, decision, inputs and outputs.
- 16inputentries or changes which are inserted into a system and which activate/ modify and process.
- 17instructiona single action that can be performed by a computer processor.
- 18iterationin computing programming, this is a single pass through a set of instruction.
- 19keywordan important word that will help return accurate search result.
- 20logical reasoningthe application of rules to problem solving.
- 21loopa method used in programming to repeat a set instructions.
- 22notationa system of written symbols or graphics used to represent something in order to aid communication and understanding.
- 23outputeither an exit or changes which exit a system and which activate or modify a process.
- 24pattern recognitionfinding similarities and patterns in order to solve complex problems more efficiently
- 25programsequences of instructions for a computer.
- 26programmingthe process of writing computer software.
- 27programming languageA language used by a programmer to write a piece of software. there are many programming languages.
- 28pseudo codea method of write a set of instructions for a computer program using plain English. this is a good way of planning a program before coding.
- 29selectiona dissension with in a computing program when the program deiced to move on based on the results of an event.
- 30sequencesin computer programming, this is a set of action that follow on one from another.
- 31serial searcha simple of search in which the search moves from one item to a next in a sequence until either a match or end of the data which no match has found.
- 32sortedwhen things are put in to order e.g. from largest to smallest.
- 33specificationa statement that tells the design exactly what the product has to to and the design requirements are.
- 34sytaxrules governing how to write statement in a programming language.
- 35variablein computer program this is a memory location where values are stored
Información
- Descripción
- Year 7 Computing Fichas sobre computing glossary, creado por Harvey Leach el 21/01/2019.
- Creado por
- Harvey Leach
- Visitas
- 46
- Valoración