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Unit 2 - Key Vocabulary

Shannon Anderson-Rush Computer Science HS Inglés 19 fichas 3.397 visitas

Unit 2 - Key Vocabulary

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  1. 1—VocabularyVocabulary
  2. 2ObjectThe basic software part of an object-oriented program or an encapsulated collection of data variables and methods or an instance of a class with defined attributes.
  3. 3VariableA name for a location in memory used to hold a data value.
  4. 4sides = 10;This is an assignment statement because it gives or assigns a value to a variable.
  5. 5ConstantsAre like variables, but they have the same value throughout the program. (Created with the reserve word 'final' before a declaration.
  6. 6ExpressionA combination of operators and operands, like a mathematical expression.
  7. 7AutoboxingThe automatic conversion between a primitive value and a corresponding wrapper object.
  8. 8Class LibraryA set of classes that supports the development of programs.
  9. 9MethodA named group of declarations and programming statements that can be invoked (executed) when needed. A method is part of a class.
  10. 10ClassThe formal implementation, or blueprint, of an object, the model that defines the variable and methods an object will contain when instantiated.
  11. 11EncapsulationThe characteristic of an object that limits access to its variables and methods. All interaction with the object occurs through an interface.
  12. 12KeywordA reserved word in Java.
  13. 13SignatureConsists of the constructor name and the parameter list.
  14. 14ParameterValues that are passed into a constructor. There are often referred to as "actual parameters".
  15. 15NullA special value used to indicate that a reference is not associated with any object.
  16. 16Void MethodsDo not have return values and are there not called as part of an expression.
  17. 17Escape SequenceStarts with a \ and have a special meaning in Java.
  18. 18AutoboxingThe automatic conversion that the Java compiler makes between primitive types and their corresponding object wrapper classes.
  19. 19UnboxingAutomatic conversion that the Java compiler makes from the wrapper class to the primitive type.

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Using Objects
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