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Created by Mateusz Zawadzki
about 4 years ago
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Question | Answer |
Algorithm | Sequential set of instructions to complete a specific task. |
Iteration | A loop. Specifically, a step through a loop. |
Rogue Value | A value that is outside the parameters of an algorithm. |
Variable | A piece of data that is stored, usually with a name. |
Data Type | A basic type that tells a variable what kind of data is being stored, for example: string, int, pointer, etc. |
String | A basic data type which stores a sequence of characters, with a NULL character usually at the end. |
Integer | A basic data type storing a whole number. |
Float | A basic data type storing a floating point number. |
Boolean | A basic data type storing whether a value is true or false, usually a single byte in size. |
Selection | A programming construct in which a piece of code is only run if a certain condition is met. |
Subroutine | A piece or block of code that can be run from anywhere inside of the program; a function. |
Sequence | The main logical structure of algorithms or programs. |
List | Much like an array, but can be dynamically resized in order to fit new variables being stored. |
Array | A list of variables (usually of the same type) with a fixed size. |
Linear Search | A basic form of search algorithm which loops through an entire array to find a value. |
Annotation | A term that is used to refer to external documentation or comments that are found in the code. |
Incrementation | Process of increasing the value of a variable (usually an integer) by one. |
Assignment | The process of setting the value of a variable to a new one. |
Declaration | The process of creating a new variable to use later on in the program, for example: int number; |
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