Flashcards
Rebranding Places
Cards in this deck (31)
- 1Cumulative Causation EffectThe idea that as a new business/industry opens in an area, its arrival will further attract more businesses to locate, creating an upward spiral.
- 2SustainabilityMeeting the needs of today whilst considering the needs of future generations.
- 3DrosscapeUrban areas which are left derelict due to the loss of economic and industrial activity e.g. contaminated industrial sites, rubbish dumps, tarmac expanses, polluted river banks.
- 4PlayersPeople/organisations who are involved in the rebranding process
- 5Urban fabricThe character of an area and the quality of the public realm.
- 6DeprevationWhen people have a lack of access to basic necessities e.g. food, heating.
- 7Flagship projectsDevelopments which form the centrepiece of a regeneration project and are designed to act as a catalyst for growth.
- 8Post Production CountrysideA development framework which looks at how the countryside should be used if farming declines even more.
- 9DiversificationTo broaden the range of economic activity so an area is not overdependent on one activity.
- 10Urban decayWhen an area falls into disrepair and dereliction.
- 11Re-imagingInvolves marketing to sell an area, giving regeneration projects the impetus to attract people.
- 12Backwash effectsWhen richer regions drain labour (brain-drain) and stunt industrial development of poor regions because products from richer regions are of higher quality and sometimes cheaper.
- 13GentrificationThe restoration of run-down areas by the arrival of better-off people, resulting in the displacement of low-income residents.
- 14Top-down approachWhen planners implement schemes with limited cosultation with the public.
- 15Bottom-up approachWhen planners involve local communities in the regeneration process.
- 16Multiplier effectWhen initial investment in an area creates jobs, resulting in more spending in the local economy creating more jobs.
- 17Brownfield sitesPreviously used industrial and commercial land
- 18Core and periphery theoryA development model where there is a affluent core region and deprived periphery.
- 19Destination tourismWhen people visit a place simply because of a single attraction.
- 20DiversificationTo spread industrial commitment over a large range of activities so as to avoid overdependence on one activity.
- 21Economic leakageWhen money earned in one area 'leaks' or is spent in another area.
- 22Greenfield sitesSites which have never been developed or used for an urban use.
- 23Footloose industryIndustry that can be sited in a number of places, often because transport costs are unimportant.
- 24Inward migrationThe migration of people into an area.
- 25PlayersPeople or organisations involved in a project.
- 26Market-led regenerationThe encourage of private investment through planning, transport and land policies as well as substantial public investment e.g. enterprise zones.
- 27Negative multiplierA downward spiral, where economic conditions prevent growth.
- 28Remittance paymentsMoney that is sent home to families by people working in a foreign country or in a city in their own country.
- 29SubsidiesMoney that is paid by government to reduce costs so that prices can be kept low.
- 30Transport hubWhere several transport links converge in one location.
- 31Sustainable developmentDevelopments which meet current needs without compromising the ability of future generations to meet their own needs.
Information
- Description
- 1 Geography Flashcards on Rebranding Places, created by jamesofili on 07/03/2014.
- Created by
- jamesofili
- Views
- 61
- Tags
- Rating