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Basal ganglia reinforcement

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Basal ganglia reinforcement
Reinforcement learning
- Reinforcement = selection bias
- Thorndikes law of effect
- “Any act which in a given situation produces satisfaction becomes associated with that situation so that when the situation recurs the act is more likely than before to recur also"
- In the basal ganglia
- Selective disinhibition in the parallel looped architecture component of basal ganglia = selection mechanism
- Reinforcement learning are processes which bias future selections
- Processes of reinforcement likely to operate within a selection machine
- Phasic dopamine widely acknowledged can provide a reinforcement signal
- Short latency (70-100ms)
- Short duration (~ 100ms) burst of impulses
- Elicited by biologically salient stimuli
- Defining characteristics of phasic dopamine signals
- Fast and short
- Mono-phasic
- Bi-phasic
- Post-gaze shift
- Insight
- Sensory-evoked phasic DA responses seem to operate like a time-stamp
- What are the signals in DA target regions at the time of the DA time-stamp ?
- …. these are the signals the timed dopamine input will be interacting with
- What are the signals in DA target regions at the time of the DA time-stamp ?
- Sensory-evoked phasic DA responses seem to operate like a time-stamp
Reward prediction errors
- Phasic DA signals similar to reward prediction error term in the temporal difference (TD) reinforcement learning algorithm (Barto, Montague, Dayan)
- Reward prediction errors = unexpected sensory events that are ‘better’ or ‘worse’ than predicted
- Reward prediction errors reinforce the selection of actions that will maximise the future acquisition of reward
Action discovery problem
- Actions are multi-dimensional
- Where must the action take place?
- When must the action take place?
- What exactly must be done to what?
- How fast and with what force?
- How are critical parameters of different dimensions discovered?
- Development of novel actions
- Trial and error repetition
- DA makes agent "want" to repeat/reselect preceding movements in preceding contexts
- Variation/exploration
- not all contextual/behavioural components in each iteration
- Mechanism
- LTP in the prescence of phasic DA
- LTD in the abscence of phasic DA
- provides reinforcement required for system to converge on critical causative components
- How do we test if its true?
- A behavioural paradigm to investigate different aspects of action discovery
- 1) Mechanisms of reinforcement
- 2) Convergence on critical parameters of the critical 3WH dimensions
- Ideal task requirements
- 1) Must be able to discriminate learning of WHERE, WHEN, WHAT and HOW dimensions
- 2) Difficulty should be continuously variable
- 3) Repeated measures
- 4) Same task used to investigate comparative competences of a range of subjects – rodent, monkey, man and robot
- 5) Should be simple, practical and efficient – different versions to suit experimental context
- A behavioural paradigm to investigate different aspects of action discovery
- SEE PPT FOR EXAMPLES - IMPORTANT
- Trial and error repetition
- Development of novel actions
- Actions are multi-dimensional
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- Undergraduate BMS236 Building Nervous Systems (Basal ganglia/Pete redgrave lectures) Mind Map on Basal ganglia reinforcement, created by Kristi Brogden on 04/08/2014.
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- Kristi Brogden
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