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Basal ganglia reinforcement

Kristi Brogden BMS236 Building Nervous Systems Undergraduate English

Basal ganglia reinforcement

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Basal ganglia reinforcement

  1. Reinforcement learning

    • Reinforcement = selection bias
    • Thorndikes law of effect
      • “Any act which in a given situation produces satisfaction becomes associated with that situation so that when the situation recurs the act is more likely than before to recur also"
    • In the basal ganglia
      • Selective disinhibition in the parallel looped architecture component of basal ganglia = selection mechanism
      • Reinforcement learning are processes which bias future selections
      • Processes of reinforcement likely to operate within a selection machine
      • Phasic dopamine widely acknowledged can provide a reinforcement signal
        • Short latency (70-100ms)
        • Short duration (~ 100ms) burst of impulses
        • Elicited by biologically salient stimuli
        • Defining characteristics of phasic dopamine signals
          • Fast and short
          • Mono-phasic
          • Bi-phasic
          • Post-gaze shift
          • Insight
            • Sensory-evoked phasic DA responses seem to operate like a time-stamp
              • What are the signals in DA target regions at the time of the DA time-stamp ?
                • …. these are the signals the timed dopamine input will be interacting with
  2. Reward prediction errors

    • Phasic DA signals similar to reward prediction error term in the temporal difference (TD) reinforcement learning algorithm (Barto, Montague, Dayan)
    • Reward prediction errors = unexpected sensory events that are ‘better’ or ‘worse’ than predicted
    • Reward prediction errors reinforce the selection of actions that will maximise the future acquisition of reward
  3. Action discovery problem

    • Actions are multi-dimensional
      • Where must the action take place?
      • When must the action take place?
      • What exactly must be done to what?
      • How fast and with what force?
      • How are critical parameters of different dimensions discovered?
        • Development of novel actions
          • Trial and error repetition
            • DA makes agent "want" to repeat/reselect preceding movements in preceding contexts
          • Variation/exploration
            • not all contextual/behavioural components in each iteration
          • Mechanism
            • LTP in the prescence of phasic DA
            • LTD in the abscence of phasic DA
            • provides reinforcement required for system to converge on critical causative components
          • How do we test if its true?
            • A behavioural paradigm to investigate different aspects of action discovery
              • 1) Mechanisms of reinforcement
              • 2) Convergence on critical parameters of the critical 3WH dimensions
            • Ideal task requirements
              • 1) Must be able to discriminate learning of WHERE, WHEN, WHAT and HOW dimensions
              • 2) Difficulty should be continuously variable
              • 3) Repeated measures
              • 4) Same task used to investigate comparative competences of a range of subjects – rodent, monkey, man and robot
              • 5) Should be simple, practical and efficient – different versions to suit experimental context
          • SEE PPT FOR EXAMPLES - IMPORTANT

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Undergraduate BMS236 Building Nervous Systems (Basal ganglia/Pete redgrave lectures) Mind Map on Basal ganglia reinforcement, created by Kristi Brogden on 04/08/2014.
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Kristi Brogden
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