Motion in 2 and 3 dimensions: Ch. 4

Description

Mind Map on Motion in 2 and 3 dimensions: Ch. 4, created by Meri perkins on 29/01/2018.
Meri perkins
Mind Map by Meri perkins, updated more than 1 year ago
Meri perkins
Created by Meri perkins over 6 years ago
4
0

Resource summary

Motion in 2 and 3 dimensions: Ch. 4
  1. Projectile Motion
    1. Horizontal Motion
      1. x Speed never changes
        1. Vix=vx
      2. Vertical motion
        1. vy=vy+ay(t)
          1. viy-gt
        2. How do we find Range?
          1. Ex. vi= 55m/s
            1. h= 500m
              1. angle= tan^-1(h/x)
                1. angle is the top left of RT with 90 degree angle on left
                  1. x= vix(t)+1/2(ax)(t^2)
                    1. x=vix(t)
                      1. ax=0
                        1. deltay=viyt +_ 1/2 ay t^2
                          1. -h=sqrt(2h/g)
                            1. 10.15
                              1. This goes into x= vix(t)
                                1. x=(55m/s)(10.15)
                                  1. angle = tan^-1 (555.5/500)
                                    1. 45 deg
                                      1. After Being shot from a cannon soured over 3 Ferris Wheels into a net
                                        1. Known values
                                          1. vi=26.5m/s
                                            1. angle theta= 53deg
                                              1. ay=-g
                                                1. -9.81m/s^2
                                                  1. Distance in x To first wheel: 23 m
                                                    1. h=delta h-H
                                                      1. Time to cross Ferris wheel
                                                        1. delta y = viy(t)-1/2gt^2
                                                          1. delta x/vocosthetai
                                                          2. delta y=visintheta(deltax/vicosthetai)-1/2 g (deltax/vicosthetai)^2
                                                            1. =deltax tan theta-1/2g (delta x^2)/(vi^2cos^2 Thetai)
                                                              1. If Reached max height, How much did rider Clear it?
                                                                1. Here we are finding range
                                                                  1. R-= vi^2/g * sin 2thetai
                                                                    1. How Far should Net Be? away from initial starting point
                                                                  2. Use KInematic equations the most
                                                                  3. a) this is calculating clearence over first wheel
                                                  2. unkown
                                                    1. vix=vicostheta
                                                      1. viy=viysin theta
                      2. Uniform Circular motion
                        1. Velocity must be constant for a=0
                          1. To Obtain UCM
                            1. Travels around a circle or circular arc
                              1. Must be at constant speed
                                1. since Velocity Constantly changes The particle is accellerating
                                  1. Veloc and accel. Both have
                                    1. 1) Constant Magnitude
                                      1. 2) Changing direction
                                        1. Ex. We have a circle
                                          1. v (mag)=-vxi(hat)+vyj(hat)
                                            1. Look at where theta is on the circle
                                              1. =-vsini(hat)+vcosj(hat)
                                                1. costheta=y/x
                                                  1. In a particular triagle
                                                  2. Velocity Vector
                                                    1. v(mag)=-v(y/r)i(hat) + v (x/r)j(hat)
                                                      1. a=-v/r (dy/dt)i (hat) + v/r (dx/dt) j(hat)
                                                        1. =-v^2/rvcos i (hat) + v/r * vsin theta j(hat)
                                                          1. a(mag)= v^2/r * costhetai(hat) + v^2/r * sinthetaj(hat)
                                                            1. absvalue a = sqrt ((-v^2/r* costheta)^2+(v^2/r* sintheta)^2)
                                        2. Speed and veloc not same!
                                        3. Circular Motion:
                                          1. Centripital Acceleration
                                            1. change in speed over change in time
                                              1. a=v^2/r
                                                1. Period of Revolution
                                                  1. Time is takes to go around path once
                                                    1. T=2pir/v
                                  Show full summary Hide full summary

                                  Similar

                                  Vector Homework Ch. 3 Physics
                                  Meri perkins
                                  VIsualize Vectors in two dimensions
                                  Meri perkins
                                  Cory & Manuel
                                  cory.jones2010
                                  MODE, MEDIAN, MEAN, AND RANGE
                                  Elliot O'Leary
                                  CCNA Part 1
                                  Axiom42
                                  Carbohydrates
                                  anna.mat1997
                                  Input Devices
                                  Jess Peason
                                  AQA Biology 11.1 replication of DNA
                                  Charlotte Hewson
                                  Crime and Punishment Flashcards - Edexcel GCSE Religious Studies Unit 8
                                  nicolalennon12
                                  AQA A2 Biology Unit 5 Chapter 11: Muscle Contraction
                                  Charlotte Lloyd
                                  EOY Revision of Year 8 - Science
                                  Luca Cameron