Mind map
game design
Map content
game design
- Resource for game design: https://xelnath.com/
flow
- Being "in the zone". The desire to keep playing to see what happens next, how the game is capable of surprising you.
challenge
- Difficulty before reward.
narrative
- Theme, motif, consistency, element of surprise, suspension of disbelief
gameplay
- Smooth, consistent, polished, unless bad gameplay is uplifted by a strong countering narrative.
Information
- Description
- Visualization of the working parts of a video game.
- Created by
- Tasha Chin · Dec 2019
- Updated
- Dec 3, 2019
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- 53
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