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Mind map

C1

luisnorth Maths A Levels English

Mind map on C1 coordinate geometry and quadratics: simultaneous equations, gradients, tangents, normals and surds

Mind map: C1 coordinate geometry and quadratics

Map content

C1

  1. Simultaneous Equations & Disguised Quadratics

    • Linear
      • Add/ subtract the two equations to eliminate one variable
      • Set one equal to y or x and substitute in
    • Quadratic
      • Substitution
    • Disguised Quadratics
      • Some equations- eg x^4-x^2-5=0 can be converted to quadratic equations to solve more easily
      • If there are three orders, ie x^4, x^2, x^0
      • let A = the middle order, therefore highest order = A^2
  2. Quadratics

    • eg 4x^2+3x+7=0
    • Solving
      • If the equation factorises
        • Each bracket = 0
        • eg.(4x+3)(x-2)=0
          • x = -3/4 or x = 2
      • If does not factorise...
        • Quadratic formula
          • x= (-b ± √(b^2-4ac) ) / 2a
        • Complete the square
          • x^2 ± bx = (x±b/2)^2 - (b/2)^2
            • Rearrange to find one or two values of x
          • a(x+b)^2 + c
            • Vertex = (-b, c )
    • Inequalities
      • If multiplying or dividing by a negative number, REVERSE the sign
      • Quadratic
        • Set so that equation = 0
        • Factorise
        • If equation > 0 it is where the graph is above the x axis
        • If equation < 0 it is where the graph is below the x axis
    • Intersections of lines
      • Set equal to eachother to eliminate y
      • Remember to get the y values at the end by re-substituting the x values
  3. Gradients, tangents and normals

    • To find a gradient, differentiate the equation and then substitute in the x value
    • The tangent to a curve has the same gradient as the point on the curve it touches
    • y+y-value= m (x + x-value)
    • Stationary points
      • when dy/dx = 0
      • solve dy/dx=0 to find stationary points
      • Differentiate dy/dx to give d^2y/dx^2 . Substitute in x values, if negative then it is a max point, if positive it is a min point
  4. Coordinate Geometry, Lines and Circles

    • Midpoints, gradients and distance between two points
      • Point A => (x,y) Point B => (w,z)
        • midpoint = ( (x+w)/2 , (y+z)/2 )
        • length of the line through AB = √{ (x+w)^2 + (y+z)^2 }
        • Gradient = (x-w)/(y-z)
    • equation of a line through (a,b) with gradient m is y-b = m(x-a)
    • Circles
      • Equation of a circle centre (a,b) radius r = (x-a)^2 + (x-b)^2 = r^2
  5. Surds and indices

    • Surds
      • √m x √n = √mn
      • √m / √n = √(m/n)
      • To simplify k/√a multiply by √a / √a
    • Indices
      • a^(-n) = 1/(a^n)
      • a^n x a^m = a^(m+n)
      • a^m / a^n = a^(m-n)
      • (a^m)^n = a^(m x n)
      • a^0 = 1
    • a ^ (1/n) = n√a
    • a^ (m/n) = n√a^m
  6. Curve sketching and transformations

    • any graph of the form y=x^n pass through (0,0) and (1,1)
    • y=f(x)
      • y=f(x) + a is a transformation a units upwards
      • y=f(x+a) is a transformation -a units to the right
      • y = f(ax) is a stretch sf 1/a parallel to x axis
      • y = af(x) is a stretch sf a parallel to y axis

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Description
A Levels Maths Mind Map on C1, created by luisnorth on 25/02/2014.
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luisnorth
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