Flashcards
Computing Chapter 1
Flashcards do conjunto (16)
- 1Memorythe location where instructions and data are stored on the computer
- 2Algorithma sequence of instructions that can be followed to complete a particular task
- 3Syntaxthe rules of how words are used within a given programming language
- 4Memory Addressa specific location in memory where instructions or data are stored
- 5AssignmentThe process of giving a value to a variable or constant
- 6Constantan item of data whose value does not change
- 7Variablean item of data whose value could change while the program is being run
- 8Debuggingthe process of finding and correcting errors in programs
- 9Meaningful Identifiers Benefits (3)1. makes the code easier to debug
2. several programmers on same project
3. easier to update the code later on - 10DeclerationThe process of defining variables and constants in terms of their name and data type
- 11Data Typedetermines what sort of data are being stored and how it will be handled by the program
- 12Integerany whole positive or negative number including 0.
- 13Examples of Data Types (7)1. Integer
2. Real/Float
3. Text/String
4. Boolean
5. Character
6. Date/Time
7. Pointer/Reference - 14Arraya set of related data items stored under a single identifier
- 15Elementa single value within a set or list
- 16Record1 line of a text file
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- Computing New FlashCards sobre Computing Chapter 1, criado por Sam Carvell em 25-03-2019.
- Criado por
- Sam Carvell
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