Flashcards
Programming Vocabulary
Flashcards do conjunto (16)
- 1Variablea name for a piece of data that you want the program to remember
- 2Stringa type of variable that can store words and sentances (ie a STRING of characters)
- 3Integera type of variable that holds whole numbers with no decimal point
- 4IDEIntegrated Development Environment
a piece of software to help you program other software - 5Operatora type of operation you want to do on some data. + - * / < > = are all operators
- 6Binarya method of counting that only uses 0 and 1 as the digits.
also known as base-2 - 7If statementa block of code that will only run if certain conditions are met
- 8For statementa type of loop that will iterate through a list (or array) of variables
- 9While statementA type of loop that will continue looping until the statement is not true
- 10Booleana type of variable that can only be either "True" or "False".
- 11Function / Procedure / Subroutinea list of instructions that is self contained and can be used (or called) repeatedly
- 12Objecta model of an element in the program that can contain properties and procedures
- 13Floata type of variable with a "floating" or decimal point number between -127 and 127
- 14Classa blueprint for describing an object
- 15Instancean object that is currently in use (you can have lots of instances of the same object)
- 16Char or Charactera type of variable that holds only a single symbol. "A" "b" and "@" are all characters
Informações
- Descrição
- There are loads of different programming languages out there, but they all have the same fundamental principles. Here are some flash cards to help you remember them.
- Criado por
- Alex Baker
- Visualizações
- 38
- Avaliação