Fluxograma
thype 4
Conteúdo do fluxograma
VIRTUAL ENVIRONMENTS
RESOURCES AND GUIDELINES
INTEGRATION STRATEGIES
Full immersion systems
Web-based VR
3-D models
QuickTime VR (QTVR)
The user places a headset over the eyes which is the channel through which the wearer ‘sees’ the computer-generated environment.
Users create an avatar to represent their digital presence, then they explore to connect and collaborate with others, build houses, etc.
Three-dimensional replicas of objects or locations
Series of photos are put together, create a panoramic view
Imaging for virtual field trips
3-D models to illustrate how systems work
Immersive learning environments for practice, exploration, communication, and collaboration
Informações
- Descrição
- Fluxograma sobre thype 4, criado por Yessica Carrillo Dzib em 30-11-2018.
- Criado por
- Yessica Carrillo Dzib
- Visualizações
- 1
- Avaliação