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Mapa mental

Understanding and Conceptualizing Interaction

Paola Alejandra Villarreal García Espanhol

Conteúdo do mapa

Understanding and Conceptualizing Interaction

  1. Articulating the nature of the problem space.

    • Having a good understanding of this greatly helps to conceptualize the design space.
      • Orientation
        • How the conceptual model will be understood by the targeted users.
      • Open-mindedness
      • Common ground
        • Establish a set of common terms that all can understand and agree upon.
          • Reducing the chance of misunderstandings and confusion arising later on.
    • What is currently the user experience/product and how this is going to be improved or changed.
      • 1. Choose which technology to employ 2. Decide how to design the physical aspects
  2. conceptual model

    • Can be represented as
      • Textual description
      • Diagrammatic form
    • Is a high-level description of how a system is organized and operates
    • Working strategy, a framework of general concepts and their interrelations.
      • Metaphors and analogies
        • How to understand what a product is for and how to use it for an activity
      • The concepts that people are exposed to through the product
        • The relationships between those concepts
        • Including the task–domain objects they create and manipulate.
      • The mappings between the concepts and the user experience the product is designed to support or invoke
        • How the components are organized determines the user experience
  3. Interface Metaphors

    • They provide a structure that is similar in some way to aspects of a familiar entity,but also have their own behaviors and properties
      • That enable people to readily understand the underlying conceptual model and know what to do at an interface
  4. Interaction Types

    • These are the ways a person interacts with a product or application
      • Instructing
        • Where users issue instructions to a system
      • Conversing
        • Where users have a dialog with a system
      • Exploring
        • Where users move through a virtual environment or a physical space
      • Manipulating
        • Where users interact with objects in a virtual or physical space
          • Physical actions with immediate feedback
  5. Other sources

    • Vary in terms of their scale and specificity to a particular problem space
      • Paradigm
        • General approach that has been adopted by a community
          • They all has agreed upon
      • Vision
        • Future scenario that frames research and development in interaction design
      • Theory
        • Well-substantiated explanation of some aspect of a phenomenon
      • Model
        • Simplification of some aspect of human–computer interaction
          • Easier for designers to predict and evaluate alternative designs.
      • Framework
        • Set of specific questions that are intended to inform a particular domain area
          • The designer's model
          • The system image
          • The user's model

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Mapa Mental sobre Understanding and Conceptualizing Interaction, criado por Paola Alejandra Villarreal García em 19-01-2018.
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