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Mapa mental

Programing

Daniel Forrester Inglês

Conteúdo do mapa

Programing

  1. Theory

    • nothing interesting
  2. the real stuff

    • Variable
      • a variable is a value that can change, depending on conditions
    • Constant
    • Assignment
      • statement sets and/or re-sets the value stored in the storage location
    • Casting
    • Data Typeas
      • Boolean
      • Char
      • String
      • Integer
      • Real
    • Sequence
      • One of the three basic logic structures in computer programming. The other two logic structures are selection and loop. In a sequence structure, an action, or event, leads to the next ordered action in a predetermined order.
    • Selection
      • Also called a decision, one of the three basic logic structures in computer programming. The other two logic structures are sequence and loop. In a selection structure, a question is asked, and depending on the answer, the program takes one of two courses of action, after which the program moves on to the next event.
    • Interation
      • Condition
        • conditional statements, conditional expressions and conditional constructs are features of a programming language
      • Count controlled
    • Arrays
      • In computer science, array programming languages generalize operations on scalars to apply transparently to vectors, matrices, and higher-dimensional arrays. Array programming primitives concisely express broad ideas about data manipulation.
    • Operators
      • Arithmetic
        • An arithmetic operator is a mathematical function that takes two operands and performs a calculation on them.
      • Relational
        • In computer science, a relational operator is a programming language construct or operator that tests or defines some kind of relation between two entities.
      • Logical
        • The concept of logical operators is simple. They allow a program to make a decision based on multiple conditions. Each operand is considered a condition that can be evaluated to a true or false value.
  3. ·

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Mapa Mental sobre Programing, criado por Daniel Forrester em 20-03-2018.
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