Mapa mental
1.1 system architecture
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1.1 system architecture
summarys
- program counters (PC)
- stores the location of the next instruction in a program waiting to be fetched
- memory address register (MAR)
- stores the location for data to be fetched from or sent to memory
- memory data register (MDR)
- stores the data that has been fetched from or is waiting to be sent to memory
- current instruction register
- stores the instruction ready to be decoded by the alu
- program counters (PC)
more summarys
- arithmetic logic unit (ALU)
- part of a (CPU) carries out arithmetic and logic operations in a computer instructions
- control unit (CU)
- works with the cpu to control the flow of data within the system and to decode instructions
- cashe
- small temporary volatile memory, stories frequently used instructions. quicker for CPU to access than main memory
- main memory (RAM)
- this the volatile memory that stores data and programs that currently in use
- arithmetic logic unit (ALU)
factors affecting the preformance of a CPU
types of systems
- embedded systems
- they are dedicated systems that are designed systems that are designed for a fixed purpose. they are a system within a larger system
- eg. washing machines, car park barriers, microwaves, car engines, MP3 ect
- general purpose system
- control system
- embedded systems
how CPUs process instructions
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- Descrição
- Mapa Mental sobre 1.1 system architecture, criado por Chloe Bassnett em 01-05-2018.
- Criado por
- Chloe Bassnett
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