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Unit 2.2 programming
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Unit 2.2 programming
A memory location where information relevant to the program running is stored is called: -
- “a variable” if it changes throughout the program or - “a constant” if it is fixed for the duration of the program.
A grid of memory locations (or “cells”) can hold values. Each cell has an address or label and holds a value or a reference to another address
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- Mapa Mental sobre Unit 2.2 programming, criado por Moses 1040 em 21-01-2019.
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- Moses 1040
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