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Mapa mental

Consumer Decision Making

Génesis Pozos Espanhol

Conteúdo do mapa

Consumer Decision Making

  1. Consumer Behavior

    • Process a consumer uses to make purchase decisions, factors that influence purchase and product use
  2. CONSUMER DECISION MAKING PROCESS

    • 5 Step process used by consumers when buying goods/services
      • 1. Need recognition 2. Info search 3. Evaluation of alternatives 4. Purchase 5. Post-purchase behavior
    • NEED RECOGNITION
      • Result of the imbalance between actual and desired states
        • Activates the consumer decision making process
      • WANT
        • Recognition of an unfulfilled need and a product that will satisfy it.
      • STIMULUS
        • Anything that affects 1 or more of the 5 senses
          • Internal
            • Hunger, thirst, etc.
          • External
            • Promos, ads, brand, design, etc.
      • INFORMATION SEARCH
        • Information abour various alternatives to satisfy need/want
          • INTERNAL INFO SEARCH
            • Recalls info stored in memory
          • EXTERNAL INFO SEARCH
            • Seeks info in environment or surroundings
        • EVALUATION OF ALTERNATIVES & PURCHASE
          • Purchase decision is a pecemeal process, that is that advantages & disadvantages of the product are evaluated.
            • Wheter to buy; when/what/where to buy; how to pay.
              • FULLY PLANNED PURCHASE
                • Expensive and complex item (such a car)
              • PARTIALLY PLANNED PURCHASE
                • Items that people pick up at the store (such as clothing)
              • UNPLANNED PURCHASE
                • Items people buy because of impulse
          • POST PURCHASE BEHAVIOR
            • Satisfaction/Dissatisfaction
              • COGNITIVE DISSONANCE: Inner tension that a consumer experiences after recognizing an inconsistency between behavior and values or opinions.
                • Consumers try reducing dissonance by justifying their decision.
        • NON MARKETING-CONTROLLED INFO SOURCE
          • An info source not associated with marketing
            • Personal experiencies, products via word of mouth
        • MARKETING-CONTROLLED INFO SOURCE
          • Product info source originated by promotion or marketing
  3. TYPES OF CONSUMER BUYING DECISIONS

    • ROUTINE RESPONSE BEHAVIOR
      • Consumers buying frequently purchased, low cost goods/services. Requires little search and little decision time.
    • LIMITED DECISION MAKING
      • Happens when consumer has previous product experience, but is unfamiliar with current brands.
    • EXTENSIVE DECISION MAKING
      • When buying unfamiliar expensive product, or infrequently bought item such as a car. Requires more time to decide the purchase.
  4. CONSUMER INVOLVEMENT

    • Amount of time and effort a buyer invests in search, evaluation, and decision process of consumer behavior.
    • FACTORS DETERMINING LEVEL OF INVOLVEMENT
      • TYPES OF INVOLVEMENT
        • PRODUCT
          • SITUATIONAL
            • SHOPPING
              • ENDURING
                • EMOTIONAL
                  • How emotional a consumer gets during some specific consumption activity.
                • Always searching an opportunity to buy a product.
              • Shop on a mission
            • Circumstances dictate the level of involvement.
          • Product category has high personal relevance.
      • Previous experience
        • The more experience, the less level of involvement,
        • Interest
          • Social Visibility
            • Perceived risk of negative cosequences
              • The more risk, the more involvement.
                • Financial risk (exposure to loss of wealth or purchasing power); Social risk (consumers buy products that can affect social opinion of them); Psychological risk (anxiety while buying).
            • The more social visibility, the more involvement there is. (Jewels, cars, furniture)
          • Involvement is directly related to the consumer interests
  5. INFLUENCES ON CONSUMER BUYING DECISIONS

    • SOCIAL INFLUENCE
      • CULTURAL INFLUENCE
        • CULTURE:
          • Set of values, norms, attitudes, that shape human behavior.
            • It is persuasive, functional, dynamic, and learned
          • VALUE
            • Enduring belief
            • SUBCULTURE
              • SOCIAL CLASS
                • Group of people in the same economical status.
              • Homogeneous group of people sharing elements of culture and of their own.
      • INDIVIDUAL INFLUENCE
        • PSYCHOLOGICAL INFLUENCE
          • PERCEPTION
            • MOTIVATION
              • ATTIUDE
                • BELIEFS
        • GENDER
          • AGE
            • PERSONALITY
              • SELF CONCEPT
                • IDEAL/REAL SELF IMAGE
      • REFERENCE GROUP
        • OPINION LEADERS
          • FAMILY

Informações

Descrição
Mapa Mental sobre Consumer Decision Making, criado por Génesis Pozos em 30-01-2015.
Criado por
Génesis Pozos
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