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Mapa mental

Software Architecture

Carlos Aguirre Orozco Inglês

Conteúdo do mapa

Software Architecture

  1. Set off structures needed to reason about the system.

  2. Abstraction of a system that selects specific details.

  3. Representation

    • Documentation, Source code… architecture known to everyone
  4. Views

    • Set of elements itself, as they exist in software or hardware.
  5. Structure

    • Set of elements itself, as they exist in software or hardware.
      • Module Structures
        • Split into modules(code or data) that have to be constructed
        • Static way of considering the system
        • Functional responsibility
        • Ex: What is the primary functional responsibility assigned to each module?
        • Decomposition Structure, User structure, Layer structure, Class structure, Data model
      • Component-and-connector structures
        • Run-time behavior
        • Component: Peers, clients, servers, filters, etc.
        • Connector: call-return, pipes, etc.
        • Ex: How does data progress through the system?
        • Service structure, Concurrency structure
      • Allocation Structures
        • How the system will relate to non software (CPU's, file systems, networks, etc.)
        • Relation between internal and external components
        • Ex: What processor does each software element execute on?
        • Deployment structure, Implementation structure, Work assignment structure
  6. Architectural patterns

    • Layered
      • Uses relation is unidirectional
    • Shared data (repository)
      • Compromises components and connectors that create, store and access persistent data
    • Client-server
      • Components are clients and servers, and the connectors are protocols and messages
    • Multi-tier pattern
      • Distribute and allocate components in subsets of hardware and software connected by communications.
    • Competence center and platform
      • Work is allocated to sites depending on their expertise.
  7. System Architecture

    • Representation of a system mapping of functionality onto hardware and software components, and human interaction with these components.
  8. Enterprise Architecture

    • Organization's processes, information flow, personnel, and organizational subunits and the interaction with these components
  9. Process Recommendations

    • Product of a single architect or a small group with a leader
    • Well specified quality attribute requirements
    • Documented using views
    • Evaluated for its ability to deliver the system's important quality attributes
    • Incremental Implementation
  10. Structural Rules

    • Well defined-modules
    • Use well-known architectural patterns and tactics
    • Never depend on other product or tool
    • Separate modules that consume data from modules that produce data
    • Don't except 1to1 correspondence between modules and components
    • Processes could be altered between processor with ease
    • Small number of ways for components to interact
    • Specific and small contention areas

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Mapa Mental sobre Software Architecture, criado por Carlos Aguirre Orozco em 19-02-2020.
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