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Mapa mental

Information visualization

Hinrik snær Guðmundsson Inglês

Conteúdo do mapa

Information visualization

  • Goal is to discover the structure of a typeically large data set. This structure is not known a priori; a visualization is successful if it revleals this structure
  1. Information visualization and cognition

    • Amplifies cognition
      • Increased resources
        • High-bandwidth hierarchical interaction
        • Parallel perceptual processing
        • Offload work from cognitive to perceptual system
        • expanded working memory
        • expanded storage of information
      • reduced search
        • Locality of processing
        • high data density
        • spatially indexed addressing
      • enhanced recognition of patterns
        • Recognition instead of recall
        • Abstraction and aggregation
        • Visual schemata for organization
        • Value, relationship, trend
      • Perceptual inference
        • Visual representations make some problems obvious
        • Graphical computations
      • Perceptual monitoring
      • Manipulable medium
  2. Data types

    • 7 basic datatypes
      • 1,2,3-dimensional
      • multi-dimensional
      • temporal
      • tree
      • network
    • variables
      • qualitative
        • categorical
        • ordinal
      • Quantitative
        • interval
        • Ratio
  3. User goals and tasks

    • High level
      • Explore
      • analyze
      • browse
      • assimilate
      • Triage
      • assess
      • Understand
      • compare
    • low level
      • Retrieve value
      • Filter
      • Compute derived value
      • find extremum
      • sort
      • determine range
      • Characterize distribution
      • Find anomalies
      • Cluster
      • corrolate
  4. Design

    • Use knowledge of perception and cognition to make effective visualizations
      • Gestalt laws
        • proximity
        • Similarity
        • Continuity
        • Symmetry
        • Closure
        • Relative size
        • Figure and ground
      • We sample the world through visual queries
      • Our visual working memory has very limited capacity
      • What stands out
        • Color
          • Surrounded colors do not pop up
        • Orientation
        • Motion
        • Size
        • shape
        • Number
        • Enclosure
        • Addition
        • Parallelism
        • Shading
        • Depth of field
        • Compound features
        • Laws of pre attentive display
          • must stand out on some simple dimension
            • color
            • Simple shape
              • orientation
              • size
            • motion
            • depth
          • Pre-attentive channels
            • pop outs can be created by
              • form
              • color
              • simple motion/blinking
              • Addition
              • Number (up to 3)
              • Spatial, stereo depth, shading, position
          • pre-attentive conjuctions
            • color and motion
            • color and position
            • shape and position
            • Spatial location and some aspect of form
    • Use design guidelines for developing effective visualizations
      • Multiview design
        • Cost-benefit tradeoffs
          • cognitive aspects
            • the effort required for context switching
            • the effort required for comparison
            • the load on the user's working memory
            • The time and effort to learn the system
        • The Data
          • entirely different information
          • Aggregates of individual values
          • Dataset as subset of another
        • Rules
          • Diversity
            • ◦ Use multiple views when there is a diversity of attributes, models, user profiles, levels of abstraction, or genres.
          • Complementarity
            • Use multiple views when different views bring out correlations and/or disparities
          • Decomposition
            • Partition complex data into multiple views to create manageable chunks and to provide insight into the interaction among different dimensions.
          • Parsimony
            • Use multiple views minimally
          • Space-time resources
            • Balance the spatial and temporal costs of presenting multiple views with the spatial and temporal benefits of using the views
          • Self-evidence
            • Use perceptual cues to make relationships among multiple views more apparent to the user
          • Consistency
            • Make the interfaces for multiple views consistent, and make the states of multiple views consistent
          • Attention management
            • Use perceptual techniques to focus the user's attention on the right view at the right time.
      • 8 Visual variables
        • Motion
        • Texture
        • Orientation
        • Color
        • brightness
        • Size
        • mark/shape/glyph
        • position
      • Clutter reduction
        • Technique catagories
          • Appearance
            • sampling
            • Filtering
            • Change point size
            • Change opacity
            • Clustering
          • Spatial distortion
            • point-line displacement
            • topological distortion
            • Space filling
            • Pixel plotting
            • Dimensional reordering
          • temporal
            • Animation
        • Criteria to characterize methods
          • Avoids overlap
          • Keeps spatial information
          • Can be localized
          • Is scalable
          • Is adjusted
          • Can discriminate points/lines
          • Can see overlap density
      • Aggregation
        • types
          • Hierarchical
        • statistical aggregations
          • count/sum
          • average
          • Mode
          • extents
          • median
          • percentiles
          • distribution
        • Design guidelines
          • Entity budget
          • visual summary
          • Visual simplicity
          • Discriminability
          • fidelity
          • Interpretability
      • Scented widgets
        • Defenition
          • enhanced user interface widgets with embedded visualizations that provide information scent cues for navigating the information space
        • Scent encoding guidelines
          • All widgets visualizing the same scent data should use matching visual encodings
          • Modes of encoding should reinforce semantic relationships between the widget scent and encodings in the application
          • Visualizations show the same scent data should be scaled indentically across all widgets
          • Modes of encoding should respect existing interface conventions
          • Encodings which make some elements markedly more salient than others, such as opacity should be used with discretion
        • Layout guidelines
          • Interfaces should be laid out so that scented widgets are sufficiently proximal to allow comparisions between them
          • Scented widgets should be grouped, sized, aligned, and oriented similarly in order to provide common axes on which to compare scent
        • Composition guidelines
          • The overall number of type of scented widgets in a given interface should be small enough to allow easy comparison and visual tracking of changes
          • Widgets should include identifiers (icons, tooltips, text etc) that indicate what the scent cues correspond to.
    • Interaction models
      • defines how interactions are related to one another
      • Interactive visualization
        • High level
          • Interaction catagories Yi et
            • Select
              • provide ability to mark a data items of interest to keep track of
            • Explore
              • Enable users to examine a different subset of data cases
            • Reconfigure
              • Provide users with different perspectives on the data by changing the spatial arrangements of representations
            • Encode
              • Changing the type of representation to reveal new insights
            • Abstract/elaborate
              • Provide users with the ability to adjust the level of abstraction of a data representation
            • Filter
              • Enable the user to change the set of items being represented based on some specific conditions
            • Connect
              • Highlighting of associations or relationships between data items that are already represented or show hidden items that are relevant to a specified element
  5. Process

    • Set up information visualization evaluation schemes
      • Evaluation
        • Many different views
          • Usability and Aesthetics
            • Qualitative experiments
          • The quality of the result
            • benchmark results
          • User effort
            • number of interactions
            • amount of eye movements needed
          • Value of visualization
          • insight gained
  6. Algorithms

    • Data transformation
      • Dimensionality reduction
        • linear
          • PCA
        • non-linear
          • Probabilistic
            • SNE
          • Distance preservation
            • MDS
          • Kernel based
            • Kernel PCA
          • Preserving local properties
            • LLE
  7. Visual analytics

    • Models and frameworks
  8. Text analytics

Informações

Descrição
Mapa Mental sobre Information visualization, criado por Hinrik snær Guðmundsson em 11-04-2020.
Visualizações
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