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Mapa mental

Lecture 8: Interaction Devices

JING SHIAN YEW Inglês

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Lecture 8: Interaction Devices

  1. keyboard layout

    • QWERTY layout
    • Dvorak layout
    • ABCDE style
    • function keys (ALT / CTRL / CUT / COPY...)
    • cursor movement keys
    • keyboard & keypads for small devices (wireless / foldable / virtual / cloth keyboards; soft keys; pen & touchscreens)
  2. pointing devices

    • select
    • position
    • orient
    • path
    • quantify
    • text
    • direct control devices (easy to learn & use) [eg: lightpen, touchscreen, stylus]
    • indirect control devices (take time to learn) [eg: mouse, trackball, joystick, graphics tablet, touchpad, trackpoint...)
    • non-standard devices (for special purpose) [eg: eye-trackers, sensor, Haptic feedback...]
  3. Fitts' Law

    • quantitative method of modeling user performance
    • apply to interface design (larger button, close to average position)
    • right click menu reduce travel distance; pie menu design better than drop down menu
    • input device selecting considerations (users physiological capabilities; user expertise; appropriate for task; intended work & environment)
  4. Haptic feedback

    • tactile feedback (apply vibration & forces to body)
    • vibrotactile feedback stimulate sense of touch)
    • application: mobile phone, virtual surgery, sensory-motor skills...
  5. speech & audditory interfaces

    • opportunities (when hand busy; when required mobility, when have vision impairements...)
    • technologies (discrete-word recognition, continuous-speech recognition, speech stor & forward, speech generation, voice info system...)
    • obstacles (unstable environment, difficult in scan / search...)
    • sound feedback (confirm actions; warning; for visually impaired users; provide mood context)
  6. displays - small & large

    • features (physical dimensions; resolution; number of available colours / colour correctness; luminance, contrust, glare; power consumption; refresh rate; cost; reliability)
    • characteristics (protability; privacy; saliency; ubiquity; simultaneity)
    • display technology
      • small display
        • monochrome display
        • RGB shadow-mask display
        • raster-scan cathode-ray tube
        • liquid-crystal display
        • plasma panel
        • light-emitting diodes
        • electronic ink
        • braille displays
      • large display
        • informational wall display
        • interactive wall display
        • multiple desktop display
        • heads-up & helmet mounted display

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Mapa Mental sobre Lecture 8: Interaction Devices, criado por JING SHIAN YEW em 01-08-2021.
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JING SHIAN YEW
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