O GoConqr está de visual novo! Conte para nós o que você achou.

Mapa mental

Evaluating Designs

Hunk Meister Inglês

Conteúdo do mapa

Evaluating Designs

  1. Evaluate empirically

    • Usability tests
      • Target/representative users test
        • Monitor user's path
      • Find lower level problems
        • Breakdowns
      • Define tasks and goals
        • Define "correct" path
      • Retrospective interview
        • User reflect on recording
    • Tech probes
      • Put prototype in context
        • Record how prototype changes practices
    • Experience sampling
      • Interrupt with surveys
      • Ecological validity
    • A/B Tests
      • Compare designs experimentally
        • Current control vs new experimental
      • Difficult to measure success sometimes
  2. How to be Critical

    • Critique
      • Collaborative, constructive feedback
      • Two-way
        • Counterarguments
      • Engage deeply
      • Divergent/convergent
      • Forms of Critique
        • Compliment sandwich
        • Socratic questioning
          • Clarify design
          • Challenge designer
          • Think of implications
    • Domain expertise
      • Critique session with stakeholders
    • Principles of Good designs
      • Vague
        • Intuitive
        • User-friendly
      • Precise (not universally good)
        • Simple
        • Novel
        • Powerful
        • Invisible
        • Universal
        • Just
  3. Analytical evalutation

    • Simulate people using a design
      • Heuristic evaluation
        • Is interface learnable?
        • 4-5 experts inspect each aspect
          • Heuristcs
            • System status visible
            • Error prevention
            • Real world match
            • User control
            • Consistency
            • Recognition v Recall
            • Flexibility
            • Recover from errors
        • Exhausting process so learn to apply as they design
      • Walkthroughs
        • Expert completes tasks step by step
          • Select task, use prototype, develop persona
            • Will user achieve the right steps and do correct actions? Will they see they are correct/wrong?
            • GenderMAG -covers broad spectrum
              • Custom personas - motivations, self-efficacy, etc.
        • Systematic & granular
      • Claims analysis
        • how a design supports or doesn't support a claim
          • identifies goals
      • Cognitive modeling
        • Build GOMs
          • optimize expert behavior w/o user testing

Informações

Descrição
Mapa Mental sobre Evaluating Designs, criado por Hunk Meister em 01-07-2022.
Criado por
Hunk Meister
Visualizações
0
Avaliação

Fale Conosco

Sobre o que é sua mensagem?

O que você acha do novo visual?

Você gostou?