Mapa mental
How to be Critical
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How to be Critical
Critique
- Feedback on an Idea
- collaborative deconstructions
- Constructive feedback
- New Ideas
- Two-way
- Design choices are justified by designer and then criticized by critic
- Meaningful Feedback is expertise-based
- Divergent
- Convergent
- better ideas
- Being mindful when giving feedback
- Respectful
- Good before bad
- Socratic Questioning
- Questions Challenge Assumptions
- Clarify
- Call to mind Alternative Perspectives
- Spell out consequences
Empiricism
- Observation
- Limits Subjectivity
- Usability Testing
- Breakdowns
- Weakest Chain in link for user
- Find Representative Users
- Design Tasks
- Set Goals
- Think Aloud listening
- Retrospective Interview
- Breakdowns
Analysis
- Simulate Users
- Heuristic Evaluation
- real-world match
- user interfaces should always make visible the system status
- User control and freedom
- Consistency and standards
- Error prevention
- Recognition versus recall
- Flexibility and user efficiency
- Help users diagnose and recover from errors
- Walkthroughs
- Think like a user
- Cognitive Walkthrough
- Select a task
- Obtain a prototype to perform all steps in task
- Ask how user interacts with the system for each task, effectiveness and simplicity of design
- Obtain a prototype to perform all steps in task
- Develop personas
- motivation
- information processing style
- self-efficacy
- risk-taking
- strategy
- Systematic
- Select a task
- Claims Analysis
- Cognitive Modeling
- Heuristic Evaluation
- Simulate Users
What makes a design good
- Intuitive Design Principles
- User-Friendly Design principles
- Simple
- Novel
- Effective
- Universal
- Invisible
- Just
Informações
- Descrição
- Mapa Mental sobre How to be Critical, criado por Julian Arvesu em 09-07-2022.
- Criado por
- Julian Arvesu
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