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Mapa mental

Super Smash Bro Algorithm

Chuan CHUANG Digital Technologies Year 8 Inglês

Conteúdo do mapa

Super Smash Bro Algorithm

  1. Character choices

    • Kirby
      • Pros: hard to hit, quick combos, crouch can avoid most grabs and some attacks, can use other characters' neutral special moves
      • Cons: Poor air and ground speed, susceptible to early KOs, short range attacks
    • Mario
      • Cons: small hitbox, short range skills, predictable skills
      • Pros: little start and end lag for skills, versatile move set, flexible combos
    • Link
      • Pros: solid disjointed range, strong projectile game, powerful combos
      • Cons: longer start and end lag for sword moves, easy to get combo by opponents.
  2. Game chosen

    • Super Smash Bro Ultimate: A multiplayer battle game that player control different Nintendo characters to fight and can be played either online and offline
  3. Hardware

    • Super Smash Bro Ultimate game card: the game card that contain Super Smash Bro game files and data
    • Screen monitor: Large screen used to support offline multiplayer Super Smash Bro game
    • Joycon: the controller of the Nintendo switch, used to control Super Smash Bro characters
    • Nintendo switch: the game console developed by Nintendo that allow people to play Nintendo games
  4. Prescribed Criteria

    • Develop an algorithm with Persudo code
      • use accurate algorithm structure
      • key word bold and captilise
      • correct identation
      • Algorithm valid and is able to run
    • Develop a high damage finishing offensive strategy to eliminate opponent
      • use ultimate
      • use special moves
        • up special
        • down special
        • side special
      • Use low knockback moves
        • Tilt moves
        • Aerial moves
    • Use at least 5 attack moves in the algorithm
      • 5 unique attack moves
  5. Algorithm constructs

    • Sequence
      • List of codes that run in order
    • Assignment
      • Assign value to a space called variable
    • Select and Condition
      • The decision making process that run different set of codes based on the situation given
    • literation
      • Repeating lines of codes multiple times
  6. Character moves

    • Kirby
      • Ultimate: Final smash, Kirby use gigantic sword to slash its opponent, it has wide range.
      • Side special move : hammer, swing a hammer to hit opponent, can hold to charge and deal more damage
      • Down special move: stone, kirby transform into different stones and fall down to the ground. Any opponent hit by kirby will take damage
      • Up special move: final cutter, kirby jump and swing the blade upwards, and falling while blade face down. After landed, kirby create a shockwave to where it faced and cause damage on the opponent. When the opponent got hit while kirby jumping or falling, the opponent will take damage and go up or down with the blade.
      • forward tilt: when kirby is on ground, kirby do a spin kick towards the side it face
      • Down tilt: when kirby is on the ground, kirby crouch. And during the crouch, kirby kick to where it face.
      • up tilt: when kirby is on the ground, kirby move its feet from back to front above its head, and deal damage.
      • Forward aerial: when in the air, kirby kick three times toward the front
      • Down aerial: when in the air, kirby spin kick and go down to where player aims
      • up aerial: when in the air, kirby backflip and move its feet wile backflip. Doing wide angle attack
      • back aerial: when in the air, kirby spin and kick toward its back
      • Forward throw: kirby grab the opponent and throw it towards the front
      • Back throw: kirby grab the opponent and throw it to the back
      • Up throw: kirby jump high with the opponent to offscreen area, kirby then throw opponent hardly to the ground and create explosion. During the process, kirby lose all jumps.
      • Down throw: kirby grab the opponent and throw it to the ground. Kirby kick on the opponent after.

Informações

Descrição
Year 8 Digital Technologies Mapa Mental sobre Super Smash Bro Algorithm, criado por Chuan CHUANG em 29-07-2024.
Criado por
Chuan CHUANG · jul 2024
Atualizado
28 ago 2024
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