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Mapa mental

UI Software and Technology

Harish Nathan Inglês

Conteúdo do mapa

UI Software and Technology

  1. State Machine

    • Consists of states
    • Consists of inputs
      • Inputs in a state machine allow for movement to specific states
    • Moving from state to state is a "transition"
  2. Buttons from modern OS systems are more complicated than simple state machines

    • Have an inactive state
  3. Model, View, Controller

    • Division of responsibilities within code
    • Model: stores and retrieves data
    • View: present data and listen for user input
    • Controller: manages interactions between data storage and presentation by using a state machine
  4. View Hierarchies

    • UI's are structured as hierarchies
    • Containers can give widgets a layout
      • Containers are tree components that aren't visible in the UI
    • Event propagation is a process where UI events move from a physical device to UI component
      • Examples of devices are mice, keyboards, speech, etc.

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Mapa Mental sobre UI Software and Technology, criado por Harish Nathan em 30-07-2024.
Criado por
Harish Nathan
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