Mapa mental
Item 2
Conteúdo do mapa
Item 2
Idea of story
- Escape the villager
- To get an RPG in the house of the villager
- To defeat the ghost with RPG in the villager
- To get an RPG in the house of the villager
- Escape the temple
- Making multiple choices escape the temple
- To find a corect way to escape the temple
- Making multiple choices escape the temple
- To defeat the evil in the temple
- To find a diamond sword in the treasure
- Use the diamond sword to defeat the evil
- To find a diamond sword in the treasure
- Escape the villager
Existing Text Based Adventure Game
- Hitch hikers guide to the galaxy
- It a word game, you have to make choices when have a certain situation
- Can make us to think
- Too easy to die
- It a word game, you have to make choices when have a certain situation
- Colossal cave
- The user would thus be a part of an ongoing story in a fantasy setting — in this case, an exploration of Colossal Cave in Kentucky.
- Can make people to think and keep trying
- Need like monster stuff to defeat
- The user would thus be a part of an ongoing story in a fantasy setting — in this case, an exploration of Colossal Cave in Kentucky.
- Hitch hikers guide to the galaxy
Algorithm Construct
- Sequence
- Sequencing is the specific order in which instructions are performed in an algorithm.
- Asignment
- Giving a value to a variable
- Playername = Kenneth
- Giving a value to a variable
- Selection & Condition
- A selection algorithm is a type of algorithm that enables a program to choose one or more actions depending on a condition.
- IF choice = run THEN move forward
- A selection algorithm is a type of algorithm that enables a program to choose one or more actions depending on a condition.
- Iteration
- iteration refers to the process of repeatedly executing a set of instructions until a certain condition is met.
- WHILE loop
- FOR loop
- iteration refers to the process of repeatedly executing a set of instructions until a certain condition is met.
- Sequence
Coding Construct
- IF statement
- IF is a conditional control structure used to execute a block of steps only when a specified condition is true.
- IF press a, THEN move foward
- IF is a conditional control structure used to execute a block of steps only when a specified condition is true.
- FOR loop
- A FOR loop in pseudocode is a control structure used to repeat a block of instructions a fixed number of times.
- IF detect green colour, THEN move forward FOR six rotatio0n
- A FOR loop in pseudocode is a control structure used to repeat a block of instructions a fixed number of times.
- IF statement
Prescribed Criteria
- Your story must have at least 10 different variables in total
- Create a text-based adventure game
- The ten variables are not the same each other
- Create the game in Python using Thonny
- Your story must have at least 10 different variables in total
- You must use variables that match your storyline
- If variables have two words, must including underline in the middle.
- Use the variables with the function that match to the game
- The variables have with an acceptable name that relate to the story
- You must have at least two choices for each input (IE. Yes | No, Left | Right, Buy | Sell)
- The story must have provide choices of for the player in each junction, and the different choices will lead the story to different direction.
- Each input must have at least two choices. E.g. “open the left door” or “open the right door”
- You must use a WHILE loop
- WHILE loop must use for the game process.
- Variables have must be written using accepted naming conventions such as camelCase, or underscore between two words.
- The game must include one while loop
- Your story must have at least 10 different variables in total
Self-Determined Criteria
- Create a criterion that links to the user problem developed in the User Persona Table
- Including different colour of word.
- Including ASCII image
- Including a topic of having an adventure in a Temple.
- Create a criterion that links to the user problem developed in the User Persona Table
Informações
- Descrição
- Mapa Mental sobre Item 2, criado por Kenneth Wen em 22-04-2026.
- Criado por
- Kenneth Wen
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- Avaliação