Mapa mental
T2 Text Based Adventure Game
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T2 Text Based Adventure Game
Prescribed Criteria
- 10 different variables
- All variables must serve a purpose
- Have a story
- You must have at least two choices for each input
- A minimum of 2 choices each input
- Each choice must be different.
- You must use a WHILE loop
- Use a WHILE Loop
- You must use variables that match your storyline
- The variables must be relevant to the story
- 10 different variables
Self-determined Criteria
- Have a cool boss fight at the end and a simple shop system
- Be able to choose your weapon
- Multiple attack choices
- The enemy being a dragon
- Have a cool boss fight at the end and a simple shop system
Existing Text Based Adventure Games
- A Dark Room
- Pros
- The game is highly atmospheric and creates suspense
- Simple progression creates intense survival aspects
- Saves progress automatically
- Cons
- Slow start to the game
- The text only interface may be boring to some players
- The game is very hard to replay only being fun in one play through
- Pros
- AI Dungeon
- Pros
- Players can do whatever they want
- Every playthrough is unqiue
- The game has very varying genres
- Cons
- AI has some inconstancy with logic and characters
- To access some of the better content you must pay
- You must sign up to play
- Pros
- A Dark Room
Algorithm Constructs
- Sequence
- The step-by-step process of executing instructions in the exact order they are written.
- Start, Read Number, multiply number by 2, Print Result, End
- The step-by-step process of executing instructions in the exact order they are written.
- Assignment
- Stores a value into a variable.
- total = 5 + 3
- Stores a value into a variable.
- Selection & Condition
- A selection chooses between different actions based on a condition.
- IF, ELSE Statements
- A selection chooses between different actions based on a condition.
- Iteration
- An iteration repeats instructions multiple times.
- Common Loops are WHILE, FOR, and REPEAT UNTIL
- An iteration repeats instructions multiple times.
- Modularisation
- Breaking a large program or algorithm into smaller, manageable parts
- FUNCTION
- Breaking a large program or algorithm into smaller, manageable parts
- Sequence
Coding Constructs
- IF Statements
- An IF statements is used to run code only if something is True
- IF age is 18 or more → print Adult
- An IF statements is used to run code only if something is True
- WHILE Loop
- A while loop repeats code while a condition is true.
- WHILE TRUE, keep looping
- A while loop repeats code while a condition is true.
- IF Statements
Ideas for Story
- More weapons and options
- Shops
- Different weapon choices that provide different bonuses
- Sword
- Axe
- Shield
- Mace
- A gold system
- Different weapon choices that provide different bonuses
- Shops
- Fighting Dragon
- Turn Based Combat
- Attack
- Skill
- Item
- Block
- Turn Based Combat
- More weapons and options
Informações
- Descrição
- Mapa Mental sobre T2 Text Based Adventure Game, criado por Max D em 11-05-2026.
- Criado por
- Max D · mai 2026
- Atualizado
- 10 jun 2026
- Visualizações
- 0
- Avaliação