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Mapa mental

T2 Text Based Adventure Game

Max D Inglês

Conteúdo do mapa

T2 Text Based Adventure Game

  1. Prescribed Criteria

    • 10 different variables
      • All variables must serve a purpose
      • Have a story
    • You must have at least two choices for each input
      • A minimum of 2 choices each input
      • Each choice must be different.
    • You must use a WHILE loop
      • Use a WHILE Loop
    • You must use variables that match your storyline
      • The variables must be relevant to the story
  2. Self-determined Criteria

    • Have a cool boss fight at the end and a simple shop system
      • Be able to choose your weapon
      • Multiple attack choices
      • The enemy being a dragon
  3. Existing Text Based Adventure Games

    • A Dark Room
      • Pros
        • The game is highly atmospheric and creates suspense
        • Simple progression creates intense survival aspects
        • Saves progress automatically
      • Cons
        • Slow start to the game
        • The text only interface may be boring to some players
        • The game is very hard to replay only being fun in one play through
    • AI Dungeon
      • Pros
        • Players can do whatever they want
        • Every playthrough is unqiue
        • The game has very varying genres
      • Cons
        • AI has some inconstancy with logic and characters
        • To access some of the better content you must pay
        • You must sign up to play
  4. Algorithm Constructs

    • Sequence
      • The step-by-step process of executing instructions in the exact order they are written.
        • Start, Read Number, multiply number by 2, Print Result, End
    • Assignment
      • Stores a value into a variable.
        • total = 5 + 3
    • Selection & Condition
      • A selection chooses between different actions based on a condition.
        • IF, ELSE Statements
    • Iteration
      • An iteration repeats instructions multiple times.
        • Common Loops are WHILE, FOR, and REPEAT UNTIL
    • Modularisation
      • Breaking a large program or algorithm into smaller, manageable parts
        • FUNCTION
  5. Coding Constructs

    • IF Statements
      • An IF statements is used to run code only if something is True
        • IF age is 18 or more → print Adult
    • WHILE Loop
      • A while loop repeats code while a condition is true.
        • WHILE TRUE, keep looping
  6. Ideas for Story

    • More weapons and options
      • Shops
        • Different weapon choices that provide different bonuses
          • Sword
          • Axe
          • Shield
          • Mace
        • A gold system
    • Fighting Dragon
      • Turn Based Combat
        • Attack
        • Skill
        • Item
        • Block

Informações

Descrição
Mapa Mental sobre T2 Text Based Adventure Game, criado por Max D em 11-05-2026.
Criado por
Max D · mai 2026
Atualizado
10 jun 2026
Visualizações
0
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