Mapa mental
Text based adventure game creation
Conteúdo do mapa
Text based adventure game creation
Self prescribed Criteria
- Use at least one ASCII
- Use at least one ANSI line of code
Algorithm constructs
- Sequence
- A step by step execution of instructions
- .count(value)
- A step by step execution of instructions
- Assignment
- An operation that changes or makes the value of a variable
- x = 10
- An operation that changes or makes the value of a variable
- Selection and Condition
- This makes the user choose between different executions
- if age >= 18: print("Adult") else: print("Minor")
- This makes the user choose between different executions
- Iteration
- The process of repeating a block of instructions to automatically repeat the same order.
- fruits = ["apple", "banana", "cherry"] for fruit in fruits: print(fruit)
- The process of repeating a block of instructions to automatically repeat the same order.
- Modularisation
- A programs functionality is divided into modules
- def add(x, y): """Returns the sum of two numbers.""" return x + y def multiply(x, y): """Returns the product of two numbers.""" return x * y
- A programs functionality is divided into modules
- Sequence
Coding constructs
- FOR Loops
- A programming statement that loops a certain stack until another variable is deemed true.
- for i in range(5): print(f"Number: {i}")
- A programming statement that loops a certain stack until another variable is deemed true.
- IF statements
- A fundamental programming statement that, when ran, will change a variable when something becomes true.
- age = 20 if age >= 18: print("You are eligible to vote.")
- A fundamental programming statement that, when ran, will change a variable when something becomes true.
- FOR Loops
Existing TBEG
- Hitchhikers Guide to the Galaxy
- weaknesses
- strengths
- Forest of Lyrica
- weaknesses
- strengths
- Hitchhikers Guide to the Galaxy
Ideas for Story
- Desert escape
- Character is stranded on an desert.
- Objective is to find water and leave the desert through a tunnel.
- City escape
- The city has buildings which the user can go through.
- User escapes going through the right door trigger different outcomes.
- Forest/ jungle
- The forest has a variety of paths which the user can choose.
- Each path leads to different scenarios
- Desert escape
Prescribed criteria
- Story must have at least 10 different variables in total
- Add 10 different variables to expand the story
- At least two choices for each input (IE. Yes | No, Left | Right, Buy | Sell)
- make a story that branches into different scenarios
- Must use a WHILE loop
- Use While loops to iterate until the boolean becomes true
- Must use variables that match your storyline
- Use variables that correspond with the plot.
- Story must have at least 10 different variables in total
Informações
- Descrição
- Mapa Mental sobre Text based adventure game creation, criado por Pesh W em 12-05-2026.
- Criado por
- Pesh W
- Visualizações
- 1
- Avaliação