Mapa mental
Game
Conteúdo do mapa
Game
Existing text-based adventure games
- Genesis
- Sci-fi text based adventure game that includes player choices.
- Strengths
- game with multiple endings
- Many choices that allow the game to be interactive
- Interesting storyline
- Weaknesses
- Confusing
- Players can get stuck
- lots of reading
- Strengths
- Sci-fi text based adventure game that includes player choices.
- Hitchhikers guide to the galaxy
- Space adventure game that includes different puzzles and player choices.
- Weaknesses
- Very difficult
- is very frustrating to play
- a lot of dead ends
- Strengths
- Interesting storyline
- encourages problem-solving skills
- Keeps players entertained
- Weaknesses
- Space adventure game that includes different puzzles and player choices.
- Genesis
Self-Determined Criteria
- You must have a game that has a sports storyline.
- Have all the choices link to sports.
- Have all variables link to sports.
- Have all events link to sports.
- You must have a game that has a sports storyline.
Prescribed Criteria
- You must use variables that match your storyline
- Options to beat defender or run
- Option to cross the creek
- Option to buy sports equipments
- You must use a WHILE Loop
- Include at least one WHILE loop.
- You must have at least two choices for each input.
- Yes/No
- Left/Right
- Attack/Run
- Your story must have at least 10 different variables in total
- Player name variable
- Direction variable
- Attack or run variable
- You must use variables that match your storyline
Coding Constructs
- IF Statements
- Starts code only if the condition is true
- E.g. IF player chooses up then go up, ELSE go down
- Starts code only if the condition is true
- FOR Loops
- Repeat codes for a set amount of time
- E.g. FOR loop repeat 4 times
- Repeat codes for a set amount of time
- IF Statements
Algorithm Constructs
- Sequence
- Steps in a certain order
- E.g. Start > Begin game > Choose path
- Steps in a certain order
- Assignment
- Gives a value to a variable
- E.g. Points = 20
- Gives a value to a variable
- Selection & Condition
- Makes decisions based on IF/ELSE statements
- E.g. IF player choose up then go up, ELSE go down
- Makes decisions based on IF/ELSE statements
- Iteration
- Repeats actions using loops
- E.g. FOR loop 4 times
- Repeats actions using loops
- Modularisation
- Breaks the code into smaller pieces
- E.g. Start game, Player choices, End game
- Breaks the code into smaller pieces
- Sequence
Ideas for Story
- Add a points counter
- This would show how many points that the player would have collected by completing certain tasks.
- E.g. Buying a weapon would give the player 10 points.
- This would show how many points that the player would have collected by completing certain tasks.
- Track player names
- This would make the game more interactive for the player.
- E.g. 'Good Job, (player name)
- This would make the game more interactive for the player.
- Change to a sports story
- This would fit the user's interests making the game more enjoyable for them.
- E.g. Having a game about netball would make it more fun.
- This would fit the user's interests making the game more enjoyable for them.
- Add a points counter
Informações
- Descrição
- Mapa Mental sobre Game, criado por Prisha Bhatt em 13-10-2026.
- Criado por
- Prisha Bhatt
- Visualizações
- 0
- Avaliação