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Mapa mental

assignment 2

ysabella wang Inglês

Conteúdo do mapa

assignment 2

  1. prescribed criteria

    • Your story must have at least 10 different variables in total
      • Include different problems
      • Have different equiptment
      • connect it to the story
    • You must have at least two choices for each input
      • include different solutions
      • include 3 options in some questions
      • have yes and no questions
    • You must use a WHILE loop
      • include a while loop that increases or decreases health
    • You must use variables that match your storyline
      • have a health bar
      • include a variable like zombie potion to heal people who have turned into zombies
  2. coding constructs

    • IF statements
      • perform conditional execution of code
        • IF health is 0 THEN OUTPUT 'you ran out of health' ENDIF
    • FOR loops
      • repeat a block of code a specific number of times
        • FOR count = 1 to 10 OUTPUT count END FOR
  3. algorithm constructs

    • modularisation
      • used to reduce the complexity of a system by deconstructing it into independent units or modules
        • FUNCTION delivery_charge CALCULATE totalCost IF (totalCost > $10) THEN OUTPUT ‘no delivery charge’ ELSE OUTPUT ‘$5 delivery charge’ ENDIF OUTPUT ‘thankyou’ END FUNCTION
    • iteration
      • used when something is repeated, so anything where the program goes around in a loop
        • DECLARE count SET count TO 0 WHILE (there are items in a pile) ADD 1 TO count END WHILE OUTPUT the number of items
    • selection & condition
      • uses a condition to select which line of the program is used next
        • CALCULATE totalCost IF (totalCost > $10) THEN OUTPUT 'no delivery charge' ELSE OUTPUT '$5 delivery charge' ENDIF OUTPUT 'thankyou'
    • assignment
      • a value stored in a variable
        • DECLARE studentName SET studentName TO Bob
    • sequence
      • a set of instructions processed one after another in order
        • DECLARE count SET count TO 1 OUTPUT the value of count
  4. existing text based adventure games

    • hitchhikers guide to the galaxy
      • a comedic sci-fi franchise created by Douglas Adams in 1978, started radio series and later expanding into games, and much more
        • strengths
          • design is creative and memorable with witty humour and writing
          • award winning and critically aclaimed
        • weaknesses
          • only talks a bit about the book and gets rid of the sequel
          • many unwinnable states
    • TaleQuest
      • an AI adventure game that allows players to create and interact with stories in real time. players can start from an official senario or a single line that lead to many different outcomes from the different choices.
        • strengths
          • free daily access that is easy to start and memorises past stories
          • many different genres such as kid stories, fantasy and horror while having interactive story telling
        • weaknesses
          • not a full RPG system and is narratice focused with AI variability depending on thee package purchased
          • limited illustrations and limited daily stories for people who dont buy the pro/plus packages
  5. ideas for story

    • add health counter
      • gaining or losing health
        • drank potion: gain 5 health
    • track player names
      • when characters are added new names are shown
        • you found a pet! name it:
    • change to zombie story
      • a regular day turns into a zombie apocalypse
        • the sky turns dark and zombies appear. what would you do?
  6. self-determined criteria

    • create a zombie based game
      • have people turn into zombies
      • at the end, they either escape or turn into zombies
      • if they dont escape, display a 'you have been captured' text

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Mapa Mental sobre assignment 2, criado por ysabella wang em 14-10-2026.
Criado por
ysabella wang
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