Mapa mental
Year 9: Unit 2 Digital Solutions
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Year 9: Unit 2 Digital Solutions
Algorithm Constructs
- Select And Condition
- a condition is a test that results in true or false, and selection is the tool used to make a decision based on that test.
- if item == "Burger Combo": return "Burger Combo ready soon!" else: return "Please place your order"
- a condition is a test that results in true or false, and selection is the tool used to make a decision based on that test.
- Modularaisation
- splitting your code into separate files
- It imports the tool from the other file but it must be in the same folder
- splitting your code into separate files
- Assignment
- storing a value inside a variable.
- game_score = 100
- storing a value inside a variable.
- Interation
- repeating a block of code multiple times, commonly referred to as a loop.
- FOR 3 dots MOVE forward ENDfor
- repeating a block of code multiple times, commonly referred to as a loop.
- Sequence
- category of data types that represents an ordered collection of items
- fruits = ["apple", "banana", "cherry", "date"]
- category of data types that represents an ordered collection of items
- Select And Condition
Existing Text Based Adventure Games
- The Hitchhiker's Guide to the Galaxy
- An difficult sci-fi game where you type text commands to help Arthur Dent survive the destruction of Earth.
- Uses Simple yet effective variable names to ensure that it is working as excepted
- Doesn't use modularaisation to ensure that the user's information is kept so if the user is back again they will have to restart
- An difficult sci-fi game where you type text commands to help Arthur Dent survive the destruction of Earth.
- Forest of Lyrica
- An browser-based fantasy adventure where you explore a magical forest using a simple button interface to manage items and progress without typing commands.
- The code is very clear and easy to understand due to the indentation management in the code.
- some typos in the users answer are able to break the games code and stop it from working due to syntax errors.
- An browser-based fantasy adventure where you explore a magical forest using a simple button interface to manage items and progress without typing commands.
- The Hitchhiker's Guide to the Galaxy
Task Requirements
- Prescribed Criteria
- Your story must have at least 10 different variables in total
- Create a Text based Adventure Game Through the use of thoony and the python coding language.
- The text-based adventure game must contain 10 variables.
- They must all be unique variables.
- You must have at least two choices for each input (IE. Yes | No, Left | Right, Buy | Sell)
- The Story must have user inputs which allows for the user to choose what they would like to happen in the game.
- The responses must lead the user to different part of the story.
- The user input must provide at least 2 inputs.
- You must use a WHILE loop
- Example: While loops allow the game to continue running until the specific condition is met.
- The text-based adventure game must contain at least 1 while loop
- You must use variables that match your storyline
- The variables must match the storyline, to ensure the perfect experience e.g. for a medieval times-based game Should not variable name spaceship
- Variables must be named using correct and working pseudocode syntaxes and camel casing when required.
- For example: boat choice is acceptable, but boat-choice is not acceptable as it does not use pseudocode syntax.
- Your story must have at least 10 different variables in total
- Self Determined Criteria
- Use Ansi Colours to improve the overall theme of the text-based adventure game
- Include colours such as orange for all user inputs to signal making a decision.
- Add ASCH Images
- Images of the village and horses etc. to enhance the overall mood and feel of the game.
- The story must be based on an outback towns
- The user is interested in playing a game based on outback towns that both lead in different directions.
- Use Ansi Colours to improve the overall theme of the text-based adventure game
- Prescribed Criteria
Coding Constructs
- Main Coding Constructs
- FOR Loop
- for game = 1, 5 do moveForward() end
- IF STATEMENT
- IF life sentence ≥ 18 THEN OUTPUT "You can live." ENDIF
- FOR Loop
- Main Coding Constructs
Ideas For Story
- Use small-town and cowboy slang to make the game more realistic and authentic. - SELECTED
- using words is one of the best ways to give a more authentic vibe to the user so they can immersed and have the best experience.
- For Example: 'howdy', 'reckon', 'y'all' and 'skedaddle'.
- using words is one of the best ways to give a more authentic vibe to the user so they can immersed and have the best experience.
- Auction Bid War
- a fast-paced, high-stakes bidding war where buyers repeatedly raise their offers in a desperate attempt to outbid one another.
- For Example: walking into an auction at the king's outpost where the buyers are aggresively raising there paddle.
- a fast-paced, high-stakes bidding war where buyers repeatedly raise their offers in a desperate attempt to outbid one another.
- Use small-town and cowboy slang to make the game more realistic and authentic. - SELECTED
Informações
- Descrição
- Year 9 Digital Technologies Mapa Mental sobre Year 9: Unit 2 Digital Solutions, criado por Parv Jani em 14-10-2026.
- Criado por
- Parv Jani
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- Criado por Parv Jani · 3 ago 2026
- Copiado por Parv Jani · 14 out 2026
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