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Mapa mental

INTERPHASE

Juan David Parroquiano Espanhol

INTERPHASE

Conteúdo do mapa

INTERPHASE

  1. The design of the user's interface, it is a very important task inside a company.

  2. The interaction of the user and the presentation of the information, they are key points for the good development of a graphical interface.

  3. It is necessary to to reach his maximum potential, since it is the reflection of since is the company.

  4. 1. Beginning

    • Familiarity of the user
      • It must have terms and concepts obtained of the experience of the persons who know the system.
    • Uniformity
      • The interface must be a uniform to the effect that the comparisons are activated of the same form
    • Surprise minim
      • The web page will not have to contain any type of surprises
    • recoverability
      • It must contain mechanisms to recover files of a possible mistake of the system.
    • User's guide
      • If the user finds mistakes, it must guide by a section of help in order that it goes out of doubts
    • Users' diversity.
      • It must have characteristics of interaction adapted for the different types of users.
  5. 2. Types

    • Interface graphs of the user, it is something complicated but very sostificadas, allows major functionality and flexibility of use
    • A language of commands, it is ideal for the user to the moment to decide that type of combination wants to realize.
    • The user must have the safety to the moment to do an action by means of forms, in turn it facilitates the work to realizing.
    • A section of menu allows to the user to be able to choose that he needs to sail and to realize common tasks.
    • It performs supreme importance FAQ's section, questions and answers of the user to the
    • Interfaces of natural language They are very important, because it contributes an interaction of the user with his natal language.
  6. 3. Design

    • Analysis of the user: It performs supreme importance the opinion of the user, since everything must begin by means of the analysis, realize a study by means of you interview etc.
    • It is necessary to to realize prototypes of the design is necessary to realize, before executing the design, allows to centre a few key ideas for the implementation of the same one.
      • First prototypes are realized in pencil and paper or model, clients show it to the users.
      • There develop designs automated in prototypes, this to gather information, you criticize, improvements on the part of the final users.
      • VERY IMPORTANT
        • It is necessary to to realize an examination of validation looking for mistakes in the interface, in addition, it does part of the quality of software. This must be realized before, during and after his execution.
          • It allows the final evaluation of the user.
          • Facility of learning.
          • Efficiency
          • Retention in the time
          • Rate of mistake
          • Satisfaction
          • Control
          • Skills
          • Privacy
          • Flexibility
          • Hardiness
          • Speed of utilization
  7. 4. Tools

    • Many methods of help exist for the accomplishment of a web robust interface and good designs.
      • Adobe Dreamviewer
      • Balsamiq Backups
      • Wirefreams on the fly mockingbird

Imagens e arquivos do mapa

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Mapa Mental sobre INTERPHASE, criado por Juan David Parroquiano em 14-08-2016.
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