Mapa mental
Light & Sound
Conteúdo do mapa
Light & Sound
Light
- Refraction
- When Light Bends
- -d to +d = towards the normal
- +d to -d = away from the normal
- Reflection
- Mirrors reflect well because of a smooth, shiny surface
- Angle I = Angle R
- Mirror Uses
- Properties
- Straight Lines
- We See things upside-down
- Shadow = No Light
- Light is much faster than sound
- light reflects into our eyes for us to see
- Colour
- White Light is not one colour
- Spectrum = Rainbow
- Colour Filters
- Colour objects
- Absorb
- Refraction
Sound
- Sound
- Can't travel through a vacuum
- Something must vibrate
- Amplitude = Loudness
- Sound Wave
- Energy
- Oscilloscope
- Big Wave = Loud
- Frequency = Pitch
- lots of waves = high frequency = high pitch
- Frequency = No. of waves per sec
- High Frequency = More Vibrations
- Hearing
- Sound waves make your ear drum vibrate
- People have different audible ranges
- Air to Ear Drum to Ear Bones to Hair to Brain
- Sound gets quitter the further away you are from it.
- measured in decibels (dB)
- 20 dB = Needle Drop
- 40 dB = Kids Playing
- 60 dB = Road Vehicles
- 110 dB = Loud Concert
- 120 dB = Jet Take-off
- Sound
Informações
- Descrição
- Mapa Mental sobre Light & Sound, criado por denzelbower em 06-05-2014.
- Criado por
- denzelbower · mai 2014
- Atualizado
- 19 fev 2016
- Visualizações
- 13
- Avaliação