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Mapa mental

Sem título

isabeljamieh Inglês

Conteúdo do mapa

Star puzzler

  1. Experimental?

    • Installation based
      • Have the game set up in a room, with 360 degree interaction for the player
      • Inspired by Yayoi Kusama's 'Infinity Mirrored Room'
      • Issues may arise in this, as how would I create a prototype for this idea?
    • Adapted controls
      • Perhaps instead of using the standard WASD or arrow keys, I could incorporate other systems, radial controls, or movement that follows the mouse
    • Gameplay
      • Have the user undergo a learning process, exploring the game
      • Unique take on older puzzles
  2. Puzzle?

    • 'Connect the dots' with stars
      • Player could create or discover constellations to gain points
        • Would rely a lot on the user's memory or an integrated 'constellation guide'
      • Hop from star to star to turn all of them the same colour
        • Could integrate very well with lost star storyline
  3. Aesthetics

    • Realistic
      • Could impact loading times if the images need to be at higher quality/ resolutions
      • Does not necessarily add to the game
    • Cartoon
      • Perhaps too simplified, and best to find a happy medium between cartoon and realistic
    • Stylised
      • Futuristic
        • Would fit with the concept of the game itself
      • Involving my own drawing of the screens
  4. Features

    • Achievement systems
      • Based on galaxies or constellations
      • Would this really add to the game?
    • Social media
      • 'Share your score'
        • Allows free promotion of the game
      • Facebook based game
        • Market for facebook casual games declining
  5. Platform and interface

    • Mobile phone
      • Could incorporate touch gestures into gameplay
      • May mean a wider market available, if it were a casual game
    • Computer
      • Wide market
      • I know how to code for this platform
    • Console
      • Controls on console could be more effective
  6. Story

    • Human explorer, trying to learn more about the galaxy
      • Seems a bit standard and perhaps a better concept for a child's learning game
    • A lost star trying to find it's way home
      • A more immersive and innovative story idea, the player could progress through the levels as a star, getting closer and closer to home

Informações

Descrição
Mapa Mental sobre Sem título, criado por isabeljamieh em 07-05-2014.
Criado por
isabeljamieh
Visualizações
10
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