Mapa mental
Learning by Building Identification Trees

Conteúdo do mapa
Learning by Building Identification Trees
Identification Tree
- a special kind of decision tree to represent property-testing procedures
- one way to recognize situation by applying the sequence of tests dictated by identification tree
- Occam's razor
- one way to learn by building an identification tree, keeping it simple in harmony with Occam's razor
- the smallest identification tree that is consistent with the samples is the one that is most likely to identify unknown object
- Sprouter
- procedure to generate an identification tree until each leaf node is populated by as homogeneous a sample set
Disorder formula
- One way to build a simple identification tree by using a disorder formula, borrowed from information theory, to determine which tests to include in the tree
- Average disorder
From Trees to rules
- Contingency Table
- Table that shows the degree to which a result is contingent on a property
- Default rule
- Rule that is to be used only if no other rule applies
- Once an identification tree is built, you usually should convert it into a simple set of rules so as to make the knowledge embedded in it more comprehensible. To do the conversion, you make a rule for each path through the tree, and then you simplify the resulting set of rules. To simplify a set of rules, you first eliminate unnecessary rule antecedents using Fisher's exact test. Then, you eliminate unnecessary rules.
- Contingency Table
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Informações
- Descrição
- Mapa Mental sobre Learning by Building Identification Trees, criado por Syenne Ecstexela em 11-06-2018.
- Criado por
- Syenne Ecstexela · jun 2018
- Atualizado
- 11 jun 2018
- Visualizações
- 0
- Avaliação
